Originally posted by WMCoolmon
Edit 2: After installing these effects, the Tempest no longer appears in the weapon loadout screen of the SP campaign...
That's odd. I'll try it.
so how do you keep the lasers from always facing you? some SCP thing i don't know about? or do they? i haven't tried them in-game.
Try them in-game.
No, I don't. Ignore all that, except for my 2nd edit. Well, the Prometheus R could still stand to be a little bluer, there really isn't much difference between the two...but then I've only tried the R in-game so far.
Given that they looked EXACTLY identical in FS2retail I think the difference is more than enough

hehe...you are hinting at the QutRob no?
LightSpeed, it has been mentioned before in the media vp thread, but the QutRob is missing a texture for it's 4th LOD...
Hmm, might have forgotten to include it in the zip. Shouldnt cause problems though.
There is a problem with the beamglows.
The glow in front of your fighter. So you can only see the light.
(Go into the light )
I haven't changed anything with the beams... yet
The SUTEKH Laser. I wonder where inspiration for that name came from...
Easy. Shivan names = dark/evil gods. Now I added the following naming system:
Light lasers: God names that start with "A"
Medium lasers: God names that start with "C"
Heavy lasers: God names that start with "P"
Special weapons: God names that start with "V"
Mega lasers: God names that start with "S"
That, and I thought Sutekh sounds nice
*modem dies after opening up Milliways*
Sorry. I know its not quite modem-friendly, but I have plans to change some things to make them more modem friendly in the future. Might take some time though. Meanwhile get to the screenies following this link:
Clicky - You can look at individual screenshots from there without having to load them all at once.
And c'mon - I know there could be more activity in this thread (how about some screenshots for example)
