Originally posted by Raptor
*looks in Vasudan Admiral's direction*
lol, okay okay - i give up!

i gave the merging a go, and after a whole evening of fiddling, it didn't come out a lot faster, but it is a bit neater - and no detail loss whatsoever. It uses only 4 textures now - mainmap, the two trims, and the nameplate.

anyways, here's the final version unless anyone finds big bugs:
http://www.sectorfiles.com/ti-file-dump/VasudanAdmiral/HTL-Fenris-final.zipand here's a couple of screenies from the instant mission i made just to test framerates, ie. no propper lighting, sun, background nebula or planet placement whatsoever.

it was just an open, create fenris, save.


you may or may not be able to see the improved shinemap in terms of the mechanical bits, which IIRC is what Karma said should be done, but that's about the only visual difference between this and the last one.
i just wish i can find time to complete the HTL triton i've been working on lately.
