Okay I just spent the whole day FREDding (It's been far too long since I last could say that!) and basically getting more and more pissed off with one particular SEXP.
key-reset.
I hate it. Basically I spent nearly an hour troubleshooting my mission, pruning away SEXPs and events in an attempt to figure out what the f**k was wrong with my mission before I remembered that key-reset has a habit of playing at silly buggers. To make it interesting I present the remainder of this rant in the form of a test.
Test Number 1. Here's some code.
Now what would you expect to happen here when you press 1?
If you said the message appears once and only once after however many seconds you've set as the chain delay regardless of however many times you press 1 before or afterwards then you're correct. Don't believe me? Give it a try.
Mission.
Test Number 2. This event has a repeat count. What do you think happens when you press 1 here?

If you guessed press 1 a single time and the event repeats until it hits the repeat count then you're right again.
Mission.
Test Number 3. Now lets try this with the SCP involved. What happens now?

This time you're not correct unless you've said that the message repeats several times (I saw it 9 times. TopAce reported seeing it 5) and then stops.
Mission.
Test 4. Let's try Chaining it. What now?

You get a endless stream of test message 1. Test Message 2 never appears.
Mission Anyway this bug is the main reason I got less FREDding done than I had planned and is also why I didn't do the FA testing I had planned for later on in the day.

[/Rant]
Can we please get this behaviour fixed? I've even included my test missions so that whichever programmer (Let's face it. It's going to be Goober isn't it?

) does this can simply use mine rather than having to make his own.