Author Topic: *decides GW isn't enough exposure*  (Read 4864 times)

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Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
*decides GW isn't enough exposure*

Freelance Modeler | Amateur Artist

 

Offline Deepblue

  • Corporate Shill
  • 210
*decides GW isn't enough exposure*
What is with your homicidal tendencies toward 56k'ers? I likes it though.

*agrees with thread subject*
*whistles innocently*
http://www.game-warden.com/forum/attachment.php?attachmentid=697

EDIT: Woah... the ultimate thread hijack...

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
*decides GW isn't enough exposure*
I should hurt you for that.......
Freelance Modeler | Amateur Artist

 

Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
*decides GW isn't enough exposure*
Cool!  What's inside the splits down the hull?

Oh, and I was right when I said you were showing off a bad angle before.  The teaser shot didn't nearly do it justice.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Grug

  • 211
  • From the ashes...
*decides GW isn't enough exposure*
Aye these look way cool. :D

They can even land on mirror like surfaces! =O
hehe.

A couple shots of the fighters might be appetising...

 

Offline Deepblue

  • Corporate Shill
  • 210
*decides GW isn't enough exposure*
Quote
Originally posted by Raa
I should hurt you for that.......


Sorry. *blames the forum*

 

Offline pyro-manic

  • Flambé
  • 210
*decides GW isn't enough exposure*
Oooh. Nice. :yes: This what you want the turrets for?
Any fool can pull a trigger...

 

Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
*decides GW isn't enough exposure*
Doesn't look HTL for me, which is strange from a pro, but this doesn't mean I don't like it. This is a typical example how a non-465189762 poly ship can be nice.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Kie99

  • 211
*decides GW isn't enough exposure*
Those deimos teXtures look really out of place
"You shot me in the bollocks, Tim"
"Like I said, no hard feelings"

 

Offline Roanoke

  • 210
*decides GW isn't enough exposure*
damn, those V textures are ugly...

 

Offline DaBrain

  • Screensniper
  • 212
    • Shadows of Lylat board
*decides GW isn't enough exposure*
You could try the terran tile from my pack.
I think it might look nice.
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
*decides GW isn't enough exposure*
I think the notched top is just BILC. Because It Looks Cool.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
*decides GW isn't enough exposure*
Quote
Originally posted by Roanoke
damn, those V textures are ugly...


The hard thing is finding quality alternatives. Sure there are plenty of alternatie maps out there, but most are rather poorly done.


I'll check DaB's pack, but I have high standards for user-made maps. ;)
Freelance Modeler | Amateur Artist

 

Offline Grimloq

  • 29
  • Backslash enthusiast
*decides GW isn't enough exposure*
*blinks* holy... HOW DO YOU PEOPLE KEEP MAKING THESE SHIPS THAT ARE JUST LIKE CONCEPT DRAWINGS I MAKE?????


O.O

*sigh* whatever...

that bellowed, i'm afraid i don't like em much... don't look freespacey IMO. nice models but the texturing and context doesn't fit...
A alphabetically be in organised sentences should words.

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
*decides GW isn't enough exposure*
That looks really good.  Its one of those ships that actually looks like its from canon FreeSpace 2.  Not something thats totally over the top and lacks the same style.

Well done!  Looks great!
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Solatar

  • 211
*decides GW isn't enough exposure*
I have to agree that it does look a lot like it's from canon FS2.

 

Offline Drew

  • 29
    • http://www.galactic-quest.com
*decides GW isn't enough exposure*
yeah the maps dont match up with the mesh quality
[(WWF - steroids + ties - spandex) / Atomic Piledrivers] - viewing audience = C-SPAN

My god.. He emptied the gasoline tank from the van onto your cat, lit him on fire, threw him in the house and dove for cover.  :wtf: Family indeed.  ~ KT

Happiness is belt fed.

 

Offline BlackDove

  • Star Killer
  • 211
  • Section 3 of the GTVI
    • http://www.shatteredstar.org
*decides GW isn't enough exposure*
Quote
Originally posted by IceFire
That looks really good.  Its one of those ships that actually looks like its from canon FreeSpace 2.  Not something thats totally over the top and lacks the same style.

Well done!  Looks great!


The NTF Iceni?

 

Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
*decides GW isn't enough exposure*
GW?
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
*decides GW isn't enough exposure*
Game Warden
Freelance Modeler | Amateur Artist