I realize a joystick is clearly the best controller solution, but I was messing around with using my mouse as the controller.
Is there anyway support for more than 3 mouse buttons added? As my logitech mx518 for example could potentially have up to 8 buttons.
Also scroll wheel up and down? Scroll wheel support would be very useful for controlling throttle. Just wondering how hard it would be to code this in?
Also if I can run either in OpenGL or direct3d, which is more stable and has less issues with the SCP?
Also it was rather confusing finding the best files to download.
I ended up downloading the latest file under Recent Build section at
http://scp.indiegames.us/download.php?view.129and using the file fs2_open_T-OAL-20050602.exe
in conjunction with the FS2 Open Launcher 5.2 which I took out of the 3.6.5 release:
http://scp.indiegames.us/download.php?view.50I am also using mv_zpack 3.6.6
http://scp.indiegames.us/download.php?view.57which I assume includes all of the latest graphical enhancements
Also I used to be a big fan of Descent: Freespace when it first came out but only have recently acquired FS2. I LAN a lot with my friends and was thinking maybe we could play some FS2. Is SCP stable for network games or should I just use regular FS2?
is the "Multiplayer co-op version of the main campaign (AceRimmer)" included in mv_core stable? How many players does it support?
Thanks for reading my questions!