I figured that it would be something like that (assuming that it wasn't removed by accident). While on the topic of AI ignoring orders, here's one for you. I encountered this while testing out bugs with multi-dock and wings (you may want to check that bugreport BTW). I had the fighters (not winged) docked to a cap-ship and gave them "none" for their AI class, and ai-play-dead 89 orders. When I shoot at them with primaries and anti-fighter missiles, they sit there and take it. On the other hand, when I shot an anti-cap secondary at one of them, they suddenly start to maneuver around and shooting at me, taking their cap-ship with them. Furthermore, the stress of these fighters all trying to pull their mothership this way and that way all at the same time, caused 4 of the 6 fighters to break off and blow up. Anyway, what kind of AI bug would cause ships to suddenly develop a brain... or AI in this case? I could use the "no dynamic goals" checkbox, but if I want the ships to undock and fight later in the mission, I have no way of restoring dynamic goals for them. The only solution I can see is th break engines and weapons on any fighter in a situation like this, then restore them later when I want them to fight.