Hmm, well I can't promise that it will get in 3.6.10, since I really don't want to put many new features in there, but I guess if it were an official mod request then it might get bumped up on the priority scale.

Either way, I'm planning an "X" series of builds starting in the next couple of months. These "X" builds will basically be feature prototype builds, making use of certain new features slated for 3.7, but based on the stable code base of 3.6.9/3.6.10. Things like normal mapping, new OpenGL code, new sound code, shaders, compressed VP support, and various other smaller improvements will intitially show up in these builds. Larger changes like the new pilot file code, replacing FS2NetD with PXO and the new profile/Launcher stuff, which are things that would have far reaching effects, would only go into unstable builds. Basically, the "X" builds are going to be intended to be an unofficial, and not fully supported, way to get some of the new features without being incompatible with the existing official 3.6.9/3.6.10 builds.