the whole setup worked perfectly. i set up the stick as yaw and pitch, the pedals for bank, the throttle for go, and the trimwheel for the relative throttle. i had 4 axes left over, so i set up the thumbstick as a virtual mouse and configured the brake pedals to act as mouse buttons when they were pressed (i can access theese functions through lua script and do cool stuff like add virtual lateral thrusters). other cool things i was able to do with ch manager was to add afterburner and reverse thrust zones on the throttle, which act as keypresses when the throttle gets to the front and back of its range. awesome stuff. the launcher saw the controller as "microsoft pc joystick driver" rather than "control manager device 1" as it was actually called.