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shiv_pl
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« on: July 27, 2007, 01:07:10 PM » |
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Hi everyone! Because of long work with Earth Defence MOD, I decided to release Apocalypse III without campaign. It's standalone, total conversion MOD. Now (2007-07-27) some ships are lacking and it is now some weapon entries in the MOD, it is no cutscenes, credits.tbl entries are lacking, species.tbl is incomplete, but you should like graphics, weapons and ships from my MOD. Every FREDer can ask me for the plot to help me in FREDding main campaign or FRED he's own missions and do new stories. You can modify Apocalypse III as much as you want. It's task of your imagination! Apocalypse III v1. Download - ApocalypseIII.rar, 273 MB http://foxer.pl/freespace.pl/hosted/apocalypse3/release/ApocalypseIII.rar - mirror http://www.nukelol.com/downloads/freespacefiles/conversions/ApocalypseIII.rar - mirror2 Instructions: 1. Extract it somewhere. For example C:\Games\apocalypseiii 2. Run launcher and select fs2_open binary 3. Click run 4. Enjoy! First campaign mission is included! - sp-01.fs2  It would be nice to see your recomendation what should I include in Apocalypse III v2, see your ideas and feedback. ENJOY! Screenshots   Credits:FSUP Stuff DaBrain Trashman Vasudan Admiral BTRL Stuff Wing Commander Stuff TBP Stuff Scooby_Doo And others - If I forgot to put your name here I'm so sorry. Just PM me and I'll add you 
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« Last Edit: July 30, 2007, 04:13:23 AM by {303}Shiv »
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The Apocalypse Project Earth Defense Project 158th Banhsee Squrdon Project Inferno: Alliance Project
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ShadowGorrath
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« Reply #1 on: July 27, 2007, 01:21:25 PM » |
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<evil laugh here> ! Yes ! Me was waiting for this ! But 1 question though - will it work on a ... 'piece of junk' PC ? I mean - a PC that meet's FS2 recomended reqs , no more ?
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shiv_pl
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« Reply #2 on: July 27, 2007, 02:34:21 PM » |
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It works fine on Sempron 2500+, 512 MB of RAM and GeForce 5500 with full details in launcher, 1024x768 and full anti-alias in d3d or highest details in OGL. It should also work fine on lower configurations if glowmaps or other "bonus features" are turend off 
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The Apocalypse Project Earth Defense Project 158th Banhsee Squrdon Project Inferno: Alliance Project
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ShadowGorrath
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« Reply #3 on: July 27, 2007, 02:36:21 PM » |
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Even on 128MB RAM with 1.2GHz processor ? DON'T LAUGH !!!
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shiv_pl
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« Reply #4 on: July 27, 2007, 03:37:57 PM » |
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I really don't know, but you should try 
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ShadowGorrath
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« Reply #5 on: July 27, 2007, 03:43:04 PM » |
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Yeah , I will .
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Vasudan Commander
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« Reply #6 on: July 27, 2007, 04:00:22 PM » |
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Yeah , I will .
you got a crap pc ! 
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shiv_pl
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« Reply #7 on: July 28, 2007, 02:01:04 AM » |
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OK. So anyone have tested? How're the feelings after gameplay?
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The Apocalypse Project Earth Defense Project 158th Banhsee Squrdon Project Inferno: Alliance Project
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ShadowGorrath
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« Reply #8 on: July 28, 2007, 03:21:54 AM » |
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I'm gonna do that right now and then post back here . I mean that 1 mission . Vasudan Commander - you're so dead ! 
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CKid
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« Reply #9 on: July 28, 2007, 03:27:30 AM » |
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Wow, I love all the different weapons you can use.
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If I agreed with you, we would both be wrong
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ShadowGorrath
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« Reply #10 on: July 28, 2007, 04:44:25 AM » |
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Managed to get it to work  The graphics are nice ( even to me , and I'm running without the shinemaps and etc. ) , but the quality of the first mission isn't good . I mean - there are many grammar mistakes . Anyway , it's a nice idea so continue working on it .
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shiv_pl
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« Reply #11 on: July 28, 2007, 06:45:14 AM » |
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Thanks for your feedback, Shadow. I know that my grammar isn't good but I think my FREDding skills are pretty nice 
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The Apocalypse Project Earth Defense Project 158th Banhsee Squrdon Project Inferno: Alliance Project
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YemminatoR
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« Reply #12 on: July 28, 2007, 07:00:03 AM » |
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pls make also a linux release :/
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linux gamer
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shiv_pl
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« Reply #13 on: July 28, 2007, 07:12:44 AM » |
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You just have to extract it into your home folder in GNU/Linux, then compile source code and put binaries into AIII folder.
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The Apocalypse Project Earth Defense Project 158th Banhsee Squrdon Project Inferno: Alliance Project
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karajorma
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« Reply #14 on: July 28, 2007, 11:57:22 AM » |
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You have your own binaries? What did you add?
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shiv_pl
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« Reply #15 on: July 28, 2007, 02:37:58 PM » |
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Nope. I told about SCP binaries  (But I have binaries for Earth Defence  )
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YemminatoR
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« Reply #16 on: July 28, 2007, 02:52:45 PM » |
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but binary of scp for linux looking for home directory ~/.fs2_open ... and on taht folder there are freeespace2 data
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linux gamer
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Snail
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« Reply #17 on: July 28, 2007, 03:56:14 PM » |
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The main campaign will have a lot more missions (around 20) and should be cleared of most grammar errors.
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Hades
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« Reply #18 on: July 28, 2007, 03:57:19 PM » |
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You know this how?....... 
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I'm gonna conquer the world!-Brand-X Aw we do that every night Brand, can't we just take a vacation in Europe for a change?-Chief1983
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shiv_pl
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« Reply #19 on: July 29, 2007, 02:06:43 AM » |
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but binary of scp for linux looking for home directory ~/.fs2_open ... and on taht folder there are freeespace2 data
you can make folder aiii and put binaries into that folder. You know this how?.......  He's team member. 
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