Author Topic: can Anyone make weapons for me?  (Read 26432 times)

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can Anyone make weapons for me?
can anyone make weapons for me?

If anyone could make any, they can be any type.

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
Re: can Anyone make weapons for me?
Almost any one can make new weapons for the game - as you do not really need more than notepad for it... Though the best would probably be to learn to do it yourself.

http://www.hard-light.net/wiki/index.php/Weapons.tbl


Can you describe what kind of weapons? For what purpose? Anything?
Do not meddle in the affairs of coders for they are soggy and hard to light

 
Re: can Anyone make weapons for me?
Any type. bombs. guns. Lasers. Missiles.

For Retail FreeSpace 2

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: can Anyone make weapons for me?
Ever thought about switching to FSO?
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: can Anyone make weapons for me?
I'm bored. I will
"I only miss what I don't hit."
Show me something that beats 87 BF reds and I'll show you Hateful Lies!!!

 
Re: can Anyone make weapons for me?
no.  I don't have the net. I'm at a m8s
 

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
Re: can Anyone make weapons for me?
Technically you would only need the FreeSpace Open exe files... Well retail compatibility makes usage of tbms and such impossible and prevents the usage of any of the added options.
Do not meddle in the affairs of coders for they are soggy and hard to light

 
Re: can Anyone make weapons for me?
Sry for the noob questions, but...

a) Where can I find the .tbl files and,
b) Where do I put them for them to be loaded?
And this ain't no ****. But don't quote me for that one. - Mika

I shall rrreach worrrld domination!

 
Re: can Anyone make weapons for me?
so, is anyone going to make me some weapons for me?

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: can Anyone make weapons for me?
Sry for the noob questions, but...

a) Where can I find the .tbl files and,
b) Where do I put them for them to be loaded?
a) If you mean just the table files regarding FS2, in Root-fs2.vp.
b) Into one of the \data\tables\ folders.

so, is anyone going to make me some weapons for me?
What do you need them for, anyways?
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: can Anyone make weapons for me?
i'm doing a mod

 
Re: can Anyone make weapons for me?
Sry for the noob questions, but...

a) Where can I find the .tbl files and,
b) Where do I put them for them to be loaded?
a) If you mean just the table files regarding FS2, in Root-fs2.vp.
b) Into one of the \data\tables\ folders.

so, is anyone going to make me some weapons for me?
What do you need them for, anyways?

Waaaiiit.
Lemme guess.
I need VPview, which in my knowledge only exists for PCs :sigh: :(
And this ain't no ****. But don't quote me for that one. - Mika

I shall rrreach worrrld domination!

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: can Anyone make weapons for me?
Waaaiiit.
Lemme guess.
I need VPview, which in my knowledge only exists for PCs :sigh: :(
Maja works too. Java-based, so works with Mac 'n Nux, as well.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline Polpolion

  • The sizzle, it thinks!
  • 211
Re: can Anyone make weapons for me?
Code: [Select]

; ----------------------------------------------------------------------------------
; kgehyn
;
$Name:                                  kgehyn
+Title:                                 XSTR("GTW kgehyn", 3243)
+Description:
XSTR(
"Standard Issue
Level 3 Hull Damage
Level 2 Shield Damage", 3244)
$end_multi_text
+Tech Title:     XSTR("kgehyn", 146)
+Tech Anim:                     Tech_Subach_HL-7
+Tech Description:
XSTR(
"The kgehyn is a xaser weapon, firing an intense, highly focused beam of x-ray emissions. Until the Shivans appeared with their shield technology, these weapons were considered an unnecessary and costly extravagance. But Great War dogfights against Shivan craft quickly taught the Allies that their ships didn't stand a chance unless they could punch through shields. The kgehyn works superbly against shields of all varieties and has become the standard issue Primary weapon for all Terran fighters and bombers.", 3245)
$end_multi_text
$Model File: none
; The following fields (preceded by @) are only required for laser
; rendering, which requires that "Model File:" be none.
; These are the same values that used to be hard-coded:
@Laser Bitmap: newglo9
@Laser Glow: 2_laserglow03 ;; TS - I forget if you're allowed to have none, but this weapon isn't supposed to have one and I'm to lazy to give you the blank file
@Laser Color: 0, 0, 255
@Laser Color2: 0, 0, 255
@Laser Length: 20.0
@Laser Head Radius: 1.00
@Laser Tail Radius: 0.80
$Mass: 0.2
$Velocity: 2500.0 ;; speed of the weapon (initially) -- may or may not change
$Fire Wait: 0.05 ;; in seconds
$Damage: 23
$Armor Factor: 1.0
$Shield Factor: 0.6
$Subsystem Factor: 0.3
$Lifetime: 0.8 ;; How long this thing lives
$Energy Consumed: 0.40 ;; Energy used when fired
$Cargo Size: 0.0 ;; Amount of space taken up in weapon cargo
$Homing: NO
$LaunchSnd: 76 ;; The sound it makes when fired
$ImpactSnd: 85 ;; The sound it makes when it hits something
+Weapon Range: 100000 ;; Limit to range at which weapon will actively target object
$Flags: ("in tech database" "player allowed" "stream")
$Icon: iconSD4
$Anim: SD4
$Impact Explosion: none


 
Re: can Anyone make weapons for me?
also can anyone make beams and big ship guns

Code: [Select]

; ----------------------------------------------------------------------------------
; kgehyn
;
$Name:                                  kgehyn
+Title:                                 XSTR("GTW kgehyn", 3243)
+Description:
XSTR(
"Standard Issue
Level 3 Hull Damage
Level 2 Shield Damage", 3244)
$end_multi_text
+Tech Title:     XSTR("kgehyn", 146)
+Tech Anim:                     Tech_Subach_HL-7
+Tech Description:
XSTR(
"The kgehyn is a xaser weapon, firing an intense, highly focused beam of x-ray emissions. Until the Shivans appeared with their shield technology, these weapons were considered an unnecessary and costly extravagance. But Great War dogfights against Shivan craft quickly taught the Allies that their ships didn't stand a chance unless they could punch through shields. The kgehyn works superbly against shields of all varieties and has become the standard issue Primary weapon for all Terran fighters and bombers.", 3245)
$end_multi_text
$Model File: none
; The following fields (preceded by @) are only required for laser
; rendering, which requires that "Model File:" be none.
; These are the same values that used to be hard-coded:
@Laser Bitmap: newglo9
@Laser Glow: 2_laserglow03 ;; TS - I forget if you're allowed to have none, but this weapon isn't supposed to have one and I'm to lazy to give you the blank file
@Laser Color: 0, 0, 255
@Laser Color2: 0, 0, 255
@Laser Length: 20.0
@Laser Head Radius: 1.00
@Laser Tail Radius: 0.80
$Mass: 0.2
$Velocity: 2500.0 ;; speed of the weapon (initially) -- may or may not change
$Fire Wait: 0.05 ;; in seconds
$Damage: 23
$Armor Factor: 1.0
$Shield Factor: 0.6
$Subsystem Factor: 0.3
$Lifetime: 0.8 ;; How long this thing lives
$Energy Consumed: 0.40 ;; Energy used when fired
$Cargo Size: 0.0 ;; Amount of space taken up in weapon cargo
$Homing: NO
$LaunchSnd: 76 ;; The sound it makes when fired
$ImpactSnd: 85 ;; The sound it makes when it hits something
+Weapon Range: 100000 ;; Limit to range at which weapon will actively target object
$Flags: ("in tech database" "player allowed" "stream")
$Icon: iconSD4
$Anim: SD4
$Impact Explosion: none


Thx. ;)

EDIT: keep making good guns
 
« Last Edit: January 05, 2008, 01:22:35 pm by james777 »

 

Offline Polpolion

  • The sizzle, it thinks!
  • 211
Re: can Anyone make weapons for me?
Code: [Select]
; ----------------------------------------------------------------------------------
$Name:                                  @Fusion Mortar MKIV
$Model File:                    harbinger.pof
$Mass:                                  0.1
$Velocity:                              700.0
$Fire Wait:                             5.0
$Damage:                                600                                              ;; damage applied when within inner radius
$Blast Force:                   0.2
$Inner Radius:                  20.0                                     ;; radius at which damage is full (0 for impact only)
$Outer Radius:                  40.0                                     ;; max radius for attenuated damage
$Shockwave Speed:               20                                               ;; velocity of shockwave.  0 for none.
$Armor Factor:                  1.0
$Shield Factor:         0.3
$Subsystem Factor:      1.0
$Lifetime:                              6.0
$Energy Consumed:               0.0                                     ;; Energy used when fired
$Cargo Size:                    1.0                                     ;; Amount of space taken up in weapon cargo
$Homing:                                        YES
;; the following indented fields are only required when $Homing is YES
+Type: HEAT ;; Legal: HEAT, ASPECT
+Turn Time: 2.0
+View Cone: 50.0
$LaunchSnd:                             102                                             ;; The sound it makes when fired
$ImpactSnd:          88                                         ;; The sound it makes when it hits something
$FlyBySnd:                              -1
$Rearm Rate:                    1.0                                     ;; number of missiles/sec that are rearmed
$Flags:                                 ("Big Ship" "Huge" "Bomb")                     ;;     
$Trail:                                                                              ;; Trail cannot be set if Exhaust is set
+Start Width:            2                                            ;; Width of trail nearest missile
+End Width:               1                                         ;; Width of trail before it "evaporates"
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life:                          10                                             ;; how many seconds before trail disappears
+Bitmap:                                MissileTrail01                  ;; Bitmap used to draw trail
$Icon:                                  iconmissile08
$Anim:                                  LoadMissile06
$Impact Explosion:      none

Best works in batteries. ex. the triple barrel turrets of an orion.


EDIT: If you do use these in your mod, don't forget to give me credit :D:nervous:
« Last Edit: January 05, 2008, 01:45:14 pm by thesizzler »

 

Offline Talon 1024

  • 29
  • How do you turn this on?
    • Mods, Games, and Stuff
Re: can Anyone make weapons for me?
How about a machinegun, a sort of miniature flak gun that can be fitted on fighters?
To understand religion, you need to understand morality first. | WCSaga website | WCSaga Forum | 158th website | 158th forum | Project Leader: WC: Hostile Frontier | WCHF Thread at CIC | Wing Blender | Twist of Fate | Multipart turrets on angled surfaces, tutorial included. | My Google Drive stuff | To convert speeds from WC to WCS, multiply both the cruise speed and the Afterburner speed by 0.15625 (5/32)

FS2 Mods I'm waiting on: Inferno 10th Anniversary
Current Project: Contestant Android app, Learn4Life iOS app, Blender Commander (importer).
The FreeSpace Font Foundry is back in action!

 
Re: can Anyone make weapons for me?
good  :D

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
Re: can Anyone make weapons for me?
Out of boredom... turret gun
Code: [Select]
$Name:                           Bogus Turret
$Model File:                     none
   @Laser Bitmap:                   laserglow03
   @Laser Glow:                     2_laserglow03
   @Laser Color:                    100, 255, 100
   @Laser Color2:                   0, 225, 0
   @Laser Length:                   12.0
   @Laser Head Radius:              3.0
   @Laser Tail Radius:              3.0
$Mass:                           0.4
$Velocity:                       750.0
$Fire Wait:                      0.75
$Damage:                         100
$Armor Factor:                   1.0
$Shield Factor:                  1.0
$Subsystem Factor:               0.5
$Lifetime:                       2.0
$Energy Consumed:                0.30
$Cargo Size:                     0.0
$Homing:                         NO
$LaunchSnd:                      111
$ImpactSnd:                      85
$Flags:                          ("Big Ship")
$Icon:                           icongun03
$Anim:                           LoadGun02
$Impact Explosion:               none
Do not meddle in the affairs of coders for they are soggy and hard to light