Author Topic: Azrael (WIP Java + OpenGL Space/Flight shooter)  (Read 1292 times)

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Offline Aardwolf

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  • Posts: 16,384
    • Minecraft
Azrael (WIP Java + OpenGL Space/Flight shooter)
Azrael.



Sort of an out-of-date screenshot, but it's all I've got so far.

http://www.game-warden.com/masterpokey/Azrael/Azrael004.zip

Requires Java, and probably OpenGL. I've only tested it on one other computer, and that was running Windows XP. Linux users may need to download Jogl's .so files.

Oops: I forgot to list the controls.

Z: stop engines (no forward thrust while held, otherwise you'll accelerate)
Control: Fire guns
Space Bar: Fire missiles (press repeatedly to fire again)
Up/Down: Pitch (inverted)
Left/Right: ROLL (NOT YAW!)
F2: New Game
« Last Edit: January 30, 2008, 11:33:46 pm by Aardwolf »

 

Offline Kosh

  • A year behind what's funny
  • 210
Re: Azrael (WIP Java + OpenGL Space/Flight shooter)
What kind of system requirements are we looking at?
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

Brain I/O error
Replace and press any key

 

Offline Aardwolf

  • 211
  • Posts: 16,384
    • Minecraft
Re: Azrael (WIP Java + OpenGL Space/Flight shooter)
Windows XP is what I ran it on.

I've got an embedded Intel 925, so it should run fine on anything, or so I have been led to believe.

Coming Soon:
  • Minor bugfixes
  • Some changes
  • Lock warning indicator things (the yellow T things in FreeSpace)

Don't get your hopes up:
  • Multiplayer





Edit:

http://www.game-warden.com/masterpokey/Azrael/Azrael006.zip
« Last Edit: January 31, 2008, 03:56:41 pm by Aardwolf »