Yeah, looks like it was saved with formatting where it should be plaintext. Here's the fixed tbm.
#Ship Classes
$Name: GVC Aten mk2
$Short name: VCruiser2x
$Species: Vasudan
+Tech Description:
XSTR(
"This new cruiser class seems is based on the old Aten cruiser. Far more heavily armed and armored.", -1)
$end_multi_text
$POF file: Aten2.pof
$Detail distance: (0, 1000, 1600, 11000)
$Show damage: YES
$Density: 1
$Damp: 0.2
$Rotdamp: 1.0
$Max Velocity: 0.0, 0.0, 30.0
$Rotation time: 100.0, 100.0, 65.0
$Rear Velocity: 0.0
$Forward accel: 8.0
$Forward decel: 4.0
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 150.0
$Expl outer rad: 650.0
$Expl damage: 200.0
$Expl blast: 10000.0
$Expl Propagates: YES
$Shockwave Speed: 500.0
$Shockwave Count: 2
$Default PBanks: ()
$Default SBanks: ()
$SBank Capacity: ()
$Shields: 0
$Power Output: 100.0
$Max Oclk Speed: 60.0
$Max Weapon Eng: 100.0
$Hitpoints: 44000
$Flags: ( "cruiser" )
$AI Class: Captain
$Afterburner: NO
$Countermeasures: 0
$Scan time: 2000
$EngineSnd: 137
$Closeup_pos: 0.0, 0.0, -317
$Closeup_zoom: 0.75
$Score: 100
$Subsystem: turret01,2.0,1.0
$Default PBanks: ( "Vasudan Medium Turret" "Vasudan Medium Turret" )
$Subsystem: turret02,2.0,1.0
$Default PBanks: ( "Vasudan Medium Turret" "Vasudan Medium Turret" )
$Subsystem: turret03,0.833,1.0
$Default PBanks: ( "Vasudan Turret" )
$Subsystem: turret04,0.833,1.0
$Default PBanks: ( "Vasudan Turret" )
$Subsystem: turret05,0.833,1.0
$Default PBanks: ( "AAAf" )
$Subsystem: turret06,0.833,1.0
$Default PBanks: ( "AAAf" )
$Subsystem: turret07,0.833,1.0
$Default PBanks: ( "Vasudan Turret" )
$Subsystem: turret08,0.833,1.0
$Default PBanks: ( "Vasudan Turret" )
$Subsystem: turret09,0.833,1.0
$Default PBanks: ( "Vasudan Turret" )
$Subsystem: turret10,0.833,1.0
$Default PBanks: ( "Vasudan Turret" )
$Subsystem: turret11,0.833,1.0
$Default PBanks: ( "Vasudan Turret" )
$Subsystem: turret12,0.833,1.0
$Default PBanks: ( "AAAf" )
$Subsystem: turret13,0.833,1.0
$Default PBanks: ( "Vasudan Turret" )
$Subsystem: turret14,0.833,1.0
$Default PBanks: ( "Vasudan Turret" )
$Subsystem: turret15,0.833,1.0
$Default PBanks: ( "Vasudan Turret" )
$Subsystem: turret16,0.833,1.0
$Default PBanks: ( "Vasudan Turret" )
$Subsystem: turretB1a,5.0,1.0
$Default PBanks: ( "SVas")
$Subsystem: engine, 15, 0.0
$Engine Wash: Default150
$Subsystem: communications, 5,0.0
$Subsystem: sensors, 5,0.0
$Subsystem: navigation, 5,0.0
$Subsystem: weapons, 5,0.0
#End
You're also missing some textures.