Author Topic: Quick Question on Table Limits  (Read 5734 times)

0 Members and 1 Guest are viewing this topic.

Offline KappaWing

  • Lost in the nebula
  • 28
  • 1000101
Quick Question on Table Limits
Whats the ship table limit, either number of entries or size, for the latest nightly build of the SCP?
"Your efforts to interdict me have failed, papacy. Pentagon, engage propaganda drive."
"Now, Protestant scum, you will see the power of this fully armed and operational Papal Station!"

 

Offline chief1983

  • Still lacks a custom title
  • Moderator
  • 212
  • ⬇️⬆️⬅️⬅️🅰➡️⬇️
    • Skype
    • Steam
    • Twitter
    • Fate of the Galaxy
Re: Quick Question on Table Limits
Not sure, but it should probably be added here.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: Quick Question on Table Limits
130 ships

If you can find/build an Inferno build it's 250.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: Quick Question on Table Limits
This is an absurd question, I'm sure, but I do genuinely mean it out of curiosity: why aren't all builds Inferno builds? What's the primary disadvantage to them?

 

Offline Mobius

  • Back where he started
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
    • Twitter
    • The Lightblue Ribbon | Cultural Project
Re: Quick Question on Table Limits
This has been discussed many times. Boosting the limit is one hell of a task for coders to do and, if I remember well, causes problems with Multi(right?).
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline FUBAR-BDHR

  • Self-Propelled Trouble Magnet
  • 212
  • Master Drunk
    • 165th Beer Drinking Hell Raisers
Re: Quick Question on Table Limits
Breaks multi and if I recall pilot files.  That's why theres a separate directory for inferno pilot files. 
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: Quick Question on Table Limits
Ah, very clear. Thank you!

I'm sorry I hadn't seen any of these discussions before.

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Re: Quick Question on Table Limits
The pilot files thing by itself is insignificant.
It's the multi breaking that's the problem.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Topgun

  • 210
Re: Quick Question on Table Limits
why not malloc it?

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: Quick Question on Table Limits
And just how's that going help with the multiplayer breakage?
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
Re: Quick Question on Table Limits
The pilot files thing by itself is insignificant.
The pilot files thing by itself is incredibly significant.  Why do you think 3.7 has been delayed so much?

 

Offline Mobius

  • Back where he started
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
    • Twitter
    • The Lightblue Ribbon | Cultural Project
Re: Quick Question on Table Limits
Breaks multi and if I recall pilot files.  That's why theres a separate directory for inferno pilot files. 

Yes. If that directory doesn't exist you get a memory error.
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Re: Quick Question on Table Limits
The pilot files thing by itself is insignificant.
The pilot files thing by itself is incredibly significant.  Why do you think 3.7 has been delayed so much?

Singificant? Why? cause it breaks older pilot files?
Oh ,worries me! My medals are all gone and I'll have to make a new pilot.*
Really tragic. Not like I had to do it a million times already.

Guess I'm not that attacked to my pilot files.




*unless of course, you're reffering to something incredibly difficult from a coders perspective. but since INF build are out there and working, I'd say that's taken care off.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
Re: Quick Question on Table Limits
Do you have Asberger's or something?  Because honestly, you seem to have no common sense. :rolleyes:

 

Offline blowfish

  • 211
  • Join the cult of KILL MY ROUTER!!!!!!!!!!1
Re: Quick Question on Table Limits
The pilot files thing by itself is insignificant.
The pilot files thing by itself is incredibly significant.  Why do you think 3.7 has been delayed so much?

Singificant? Why? cause it breaks older pilot files?
Oh ,worries me! My medals are all gone and I'll have to make a new pilot.*
Really tragic. Not like I had to do it a million times already.

Guess I'm not that attacked to my pilot files.




*unless of course, you're reffering to something incredibly difficult from a coders perspective. but since INF build are out there and working, I'd say that's taken care off.

I think there is quite a misunderstanding here.  The FACT that it breaks previous pilot files is insignificant, but the improvements that will be made to the pilot file code will be VERY significant.

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
Re: Quick Question on Table Limits
I think there is quite a misunderstanding here.  The FACT that it breaks previous pilot files is insignificant, but the improvements that will be made to the pilot file code will be VERY significant.
The improvements will be significant, yes.  But there's far more to it than that.

For instance, the ship limit determines the size of the scoring struct, the campaign status struct, the multiplayer packet struct, and a host of other things.  Every time it changes, the pilot file gets completely corrupted.  Which means your pilot would break (and possibly crash the game, though taylor has mostly taken care of that) every time you loaded a mod with a different number of ships, or even a new ship TBM.

This essentially means the entire pilot file has to be redesigned.  And we figured, while we're doing that, we may as well fix the design flaw where your pilot stats get hosed every time you switch mods in the middle of a campaign.

Taylor has gone a long way toward fixing all these flaws, but there is still quite a bit of work left to be done.

 

Offline redsniper

  • 211
  • Aim for the Top!
Re: Quick Question on Table Limits
Hey yeah, I was just wondering the other day: Why does Inferno get special treatment? I mean, I understand that they have a frakton of ships, thus need a build with a higher ship limit, but why did the coders make a special build in the first place instead of just telling them to deal? It's sort of been my observation that the coders' stance is something like "If you can't make do with all these nice things we gave you , then too bad. Code it yourself or do without." Which I have no problem with, btw.

Actually, in the time it's taken me to type this, I've realized that I'm pretty sure many of the prominent coders are also on the INF team, so... yeah.
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

Hard Light Productions:
"...this conversation is pointlessly confrontational."

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
Re: Quick Question on Table Limits
Not really.  Someone recognized the need for a build with higher limits, but one that would STAY at higher limits, with no jumping around.  It breaks compatibility with just about everything, but we thought that was tolerable if it remains separate and clearly distinct from other builds.

It was just called the Inferno Build because Inferno was the most well-known campaign that used it.  But other campaigns have used it too.

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: Quick Question on Table Limits
TBP is a good example of that. They simply have users switch builds if they want to play a campaign that needs anything after the 130th ship.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]