Hey yeah, I was just wondering the other day: Why does Inferno get special treatment? I mean, I understand that they have a frakton of ships, thus need a build with a higher ship limit, but why did the coders make a special build in the first place instead of just telling them to deal? It's sort of been my observation that the coders' stance is something like "If you can't make do with all these nice things we gave you , then too bad. Code it yourself or do without." Which I have no problem with, btw.
Actually, in the time it's taken me to type this, I've realized that I'm pretty sure many of the prominent coders are also on the INF team, so... yeah.