Author Topic: new sheild impact code  (Read 11559 times)

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Offline Bobboau

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new sheild impact code
http://freespace.volitionwatch.com/blackwater/fs2_open_r_sheildtest.zip

sheild impacts are now made better, they are relitive to the size of the weapon hitting the sheilds, not the ship being hit, big improvement with this will be sheilded capships will no longer look supper dupper ugly. I think the fighters look better now to, I'm going to add a table definable sheild impact size, wich defalts to 4xhead radius (what it's currently useing).
enjoy :)
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DEUTERONOMY 22:11
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Offline redmenace

  • 211
hey while we are on shields, whats going on with the shield bug(not showing up when there is a hit), was that ever fixed?
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Offline Bobboau

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uh, DL the EXE and see
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline DaBrain

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Downloading now.

Should be a big improvment.
But that IS a feature ...  Or not ?


Edit:
1. Bug: The exe is named fs2_open_r_sheildtest.exe :)
« Last Edit: April 17, 2004, 08:43:33 am by 1688 »
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Offline DaBrain

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I think 4xradius is too small.
Personaly I would like to see almost the whole shield to be animated if hit...

Custom aniĀ“s seem to cause problems with it.


I know it is propably caused bey this:




But if I understood what you did to the code, this should not happen.
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SoL is looking for a sound effect artist
Please PM me in case you want to apply
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Offline Bobboau

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4x radius works best becase of the huge turret weapons, they do light up the whole mesh.
now, what's the problem, from the screen it looks like it's working perfictly, and thhat second one is just a still from the animaion with one of the rays circled :wtf:

[edit]oh, wait I see it, yeah you'r gona want to make sure the outer most pixels on your animation are all totaly black.
Bobboau, bringing you products that work... in theory
learn to use PCS
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My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Goober5000

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Quote
Originally posted by DaBrain
Should be a big improvment.
But that IS a feature ...  Or not ?

 

Offline Bobboau

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is it?
it fixes the problems many people trying to put shields on capships are faceing, I thought I had authoriseation to do this

I guess the go ahead, wasn't as clear as I thought
http://www.hard-light.net/forums/index.php/topic,22537.0.html
but still
« Last Edit: April 17, 2004, 09:21:30 pm by 57 »
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Goober5000

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Hm.  It isn't terribly clear, but I guess that's okay.  Just look it over carefully and make sure it doesn't have any bugs.

 

Offline Bobboau

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well it doesn't seem to have any bugs, the thing I'm more worried about is that it changes the way things look, most fighter weapons leave a rather small sheild impact effect capship turret weapons on the other hand make relitively huge effects (and this does cause something of a problem were you can see the edges of triangles sometimes, trying to think of a way to get around that currently)
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Turambar

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Is this based on another build?
Yours?
Taylor's?
and i know i'm probably committing blasphemy by saying this, but can i get an estimate as to when 3.6 will come out?
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 
Quote
Originally posted by Turambar
and i know i'm probably committing blasphemy by saying this, but can i get an estimate as to when 3.6 will come out?



WHEN IT'S DONE!
:lol:
just another newbie without any modding, FREDding or real programming experience

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Offline Sesquipedalian

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Bob, would an inverse exponential increase in shield impact radius size relative to the weapon radius (instead of a geometric increase) help in keeping the shield impacts looking close to correct?
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Offline Mav

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Would it be possible to make the effect's size to be related to the (shield) damage of the weapon? Or, if not, making it a tbl value?
-__ o_O___O_o
I______O_O_______dragons
________o

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capship shields DO WORK !!!
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tbl value with defaulting to size seems best to me.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline Lightspeed

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Can anyone upload the build for me? I didn't get it in time. :)
Modern man is the missing link between ape and human being.

 

Offline Taristin

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Sorry, I lost my TVWP FTP info...  And my email account info as well, but that's more something I have to tell Goober than anything else...

So without that, and VW down, I can only use the 'attach' feature. :doubt:
Freelance Modeler | Amateur Artist

 
Raa: Email it to me.

kasper-loopstra  @ nospam   hetnet.nl
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline Taristin

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Can't at the moment... It's on another PC... and I can't get it from there yet... Make Bob upload it to Swoosh, or fattony's...
Freelance Modeler | Amateur Artist

 
the link is down. I'd like to try it out with the Trek ships.