It's great to see that the hull repair cap values are now supported. The htl should be defaulted to off though, as it makes the editor completely screw up. It won't load up most of the missions I have, giving an illegal operation error just as it starts to display the ships. This occurs with all my PI ones and all but one or two of the main campaign missions, and those that do work show the ships in the wrong places. Everything works okay when I turn off htl.
I get the lines thing that people talked about (without htl, haven't been able to test it with) but things work fine otherwise.
Does this version support the usual ship outlines mode by the way? It of course does not look as good but it makes ships much easier to spot, especially on a background, which can be useful in the editor.
Found... well... -something- wrong. A mission I have which works fine with the 20-03-2004 fred build, and works fine in-game, locks this fred version up within 2 seconds of loading it, forcing me to kill the process from the task manager. That's with HTL disabled and no table warnings on startup, so that's not the problem.
It probably has nothing to do with your mission; it happens on almost every mission I try it on and only when it tries to display the stuff after loading it.