Author Topic: decals back in action  (Read 7220 times)

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Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
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decals back in action
thankfully the decal system is fairly self contained so it was easier to put it back in than most other thngs

http://freespace.volitionwatch.com/blackwater/fs2_open_Bobboau_7-10-04.zip
Bobboau, bringing you products that work... in theory
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Taristin

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  • BlueScalie
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Got it. Will play later. Hopefully...
Freelance Modeler | Amateur Artist

 

Offline vyper

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  • The Sexy Scotsman
downloading now
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 

Offline vyper

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Bob, I enabled decals in the launcher but I get none in-game. Before I blame ur executable is there anything else I need to do?
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 

Offline vyper

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  • The Sexy Scotsman
Also, a few random crashes to desktop when I target any vessel after i'm about 1/2 way thru any mission.
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 
Probably you need the decal textures. You find them in the decal thread in the SCP-Forum. Once you have downloaded them, you have to put the textures in your \data\effects folder. This should work.

WMCoolmon compiled a Build that contains a lot of nice stuff and fixes some important bugs with the modular tables and the escort list. Too bad, that he didn´t compile the env-mapping. So we all have to wait until one of you smart programmers put all that stuff together to a stable, fast an bug-fixed build with all that cool eyecandy-stuff.

Too bad, that i´m not a programmer, too. So i can´t help though i wish to.
« Last Edit: July 11, 2004, 02:20:54 pm by 1875 »

 

Offline vyper

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  • The Sexy Scotsman
<< slaps self

Yeah textures'd help I bet :lol:
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 

Offline Bobboau

  • Just a MODern kinda guy
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    And MODest too
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textures and table modifications
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Lightspeed

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Will this work with the new multi addons? :)
Modern man is the missing link between ape and human being.

 

Offline Bobboau

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yes and no, it requires table changes, wich means no multi player
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Nuke

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ok i finally got decals to work. i used a bullethole texture with alpha using dxt3 dds. i noticed that there was a white box around the texture that faded out to transparent. also i koticed the white box thing around any particles if you were looking at a ship that was jumping in.

now how are theese rendered. i know how the main texture works but im not too sure what the backface texture is for. also do theese alpha blend automatically or do i have to use textures with alpha?
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

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Offline Bobboau

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burn texture is a texture that is like a glow map but it slowly fades out over a table based time.

I'm not sure if the backface texture even works anymore, I may have removed it, it was a texture you would give to decals that would be applyed to faces pointed away from the impact site, so that on thin wings (or something) when you shot them there would still be a scorch mark on the other side, but a diferent texture, the idea being that it would look more realistic, like you were shooting holes through the wing.

you have to use textures with alpha, or the green transparency thing (only works in PCX I think though).

the white box thing, do you have mip-maping on, if so turn it off and tell me if this fixes the problem
« Last Edit: July 11, 2004, 11:01:36 pm by 57 »
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Nuke

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it might just be cause i didnt specify a burn texture. i didnt even know that the table entry changed from the original specs. the white box faded out so it looks like i just need to specify a burn texture.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Nuke

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ok im not getting the faded box thing anymore now that i specified a burn texture, i think that was it. it works and now my guns leave bulletholes in things.
.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Nuke

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how do you get the burn effect to work? to i just apend -burn to the end of the burn effect or is there something else i need to do?
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Bobboau

  • Just a MODern kinda guy
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yeah, it's sort of like how glow maps work, there is also an optional feild you can add
+burn time:
wich is how long the burn pass will last, defalt is 1 second (I think it's in milliseconds, but I could be wrong)
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Nuke

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yea its working i just didnt make the decal big enough to notice.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN