ok ok so its definitely the distortion effect hmmmmmmmm. i currently at my wits end. but ill think about it. one thing though
run this mission and tell me if you get artifacts once the sathanas starts cloaking this was made with blueplanet2 mod active hopefully you have that
#Mission Info
$Version: 0.10
$Name: XSTR("aaa", -1)
$Author: Microsoft
$Created: 07/05/11 at 19:03:00
$Modified: 08/04/11 at 19:14:47
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:
$Mission Desc:
XSTR("Put mission description here
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 128
+Disallow Support: 0
+Hull Repair Ceiling: 0.000000
+Subsystem Repair Ceiling: 100.000000
+Viewer pos: -13808.654297, 2227.800781, 2949.279785
+Viewer orient:
-0.032212, -0.000000, -0.999481,
0.230627, 0.973014, -0.007433,
0.972509, -0.230747, -0.031343
$AI Profile: BP2
#Command Briefing
#Briefing
$start_briefing
$num_stages: 0
$end_briefing
#Debriefing_info
$Num stages: 0
#Players ;! 1 total
$Starting Shipname: GTF Ulysses 0
$Ship Choices: (
"GTF Ulysses" 5
"GTF Hercules" 5
"GTF Hercules Mark II" 5
"GTF Ares" 5
"GTF Erinyes" 5
"GTF Loki" 5
"GTF Pegasus" 5
"GTF Perseus" 5
"GTF Myrmidon" 5
"SF Mara (terrans)" 5
"GTB Artemis" 5
"GTB Artemis D.H." 5
"GTB Medusa" 5
"GTB Ursa" 5
"GTB Zeus" 5
"GTB Boanerges" 5
"GVF Ptah" 5
"GTF Aurora" 5
"GTF Kulas" 5
"Spacesuit" 5
"GTF Atalanta" 5
"GTF Nyx" 5
"UEF Uhlan" 5
"UEF Kentauroi" 5
"UEF Uriel" 5
"UEF Izra'il" 5
"UEF Lao Tze" 5
"UEB Durga" 5
)
+Weaponry Pool: (
"Subach HL-7" 16
"Subach HL-D" 16
"Mekhu HL-7" 16
"Mekhu HL-7D" 16
"Akheton SDG" 16
"Morning Star" 16
"MorningStar D" 16
"Prometheus R" 16
"Prometheus S" 16
"Prometheus D" 16
"Maxim" 16
"Maxim D" 16
"UD-8 Kayser" 16
"UD-D Kayser" 16
"Circe" 16
"Lamprey" 16
"Balor" 16
"Vishnan Primary" 16
"Vulcan" 16
"Maul" 16
"Rapier" 16
"Gattler" 16
"Scalpel" 16
"Sidhe" 16
"UX Accelerator" 16
"Cavalier" 16
"Archer" 16
"Redeemer" 16
"Vajra" 16
"Rockeye" 500
"Rockeye D" 500
"Tempest" 500
"Tempest D" 500
"Hornet" 500
"Hornet D" 500
"Tornado" 500
"Tornado D" 500
"Harpoon" 500
"Harpoon D" 500
"Trebuchet" 500
"TAG-A" 500
"TAG-B" 500
"TAG-C" 500
"Piranha" 500
"Stiletto II" 500
"Infyrno" 500
"Infyrno D" 500
"Cyclops" 500
"Cyclops#short" 500
"Helios" 500
"EMP Adv." 500
"Vishnan Missile" 500
"Vishnan Megabomb" 500
"Vishnan Ultrabomb" 500
"Javelin" 500
"Dart" 500
"Dirk" 500
"Slammer" 500
"Paveway" 500
"Hellfire" 500
"Shrike" 500
"Grimler" 500
"Warhammer" 500
"Sledgehammer" 500
"Jackhammer" 500
)
#Objects ;! 3 total
$Name: GTF Ulysses 0 ;! Object #0
$Class: GTF Ulysses
$Team: Friendly
$Location: -5837.034180, 0.000433, 1414.765503
$Orientation:
-0.512272, -0.011408, -0.858748,
0.118509, 0.989409, -0.083839,
0.850609, -0.144717, -0.505495
$AI Behavior: None
$Cargo 1: XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true )
$Departure Location: Hyperspace
$Departure Cue: ( false )
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 8
$Name: SD Ravana 1 ;! Object #1
$Class: GTVA Colossus
$Team: Hostile
$Location: 1454.423096, -88.798103, -2475.697510
$Orientation:
0.868151, 0.003227, -0.496323,
-0.056531, 0.994132, -0.092420,
0.493105, 0.108288, 0.863222
$AI Behavior: None
+AI Class: BALLS OF STEELE
$Cargo 1: XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
+Subsystem: turret05a
+Subsystem: turret06a
+Subsystem: turret07a
+Subsystem: turret08a
+Subsystem: turret09a
+Subsystem: turret10a
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret47
+Subsystem: turret48
+Subsystem: turret49
+Subsystem: turret50
+Subsystem: turret51
+Subsystem: turret52
+Subsystem: turret53
+Subsystem: turret54
+Subsystem: turret55
+Subsystem: turret56
+Subsystem: turret57
+Subsystem: turret58
+Subsystem: turret59
+Subsystem: turret60
+Subsystem: turret61
+Subsystem: turret62
+Subsystem: turret63
$Arrival Location: Hyperspace
$Arrival Cue: ( true )
$Departure Location: Hyperspace
$Departure Cue: ( false )
$Determination: 10
+Flags: ( "no-shields" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 670
$Name: GTVA Colossus 2 ;! Object #2
$Class: SJ Sathanas
$Team: Friendly
$Location: -1566.918823, -12.300336, 800.078491
$Orientation:
0.912870, -0.050919, -0.405069,
0.047844, 0.998700, -0.017718,
0.405444, -0.003206, 0.914117
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "SD Ravana 1" 50 ) )
$Cargo 1: XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret47
+Subsystem: turret48
+Subsystem: turret49
+Subsystem: turret50
+Subsystem: turret51
+Subsystem: turret52
+Subsystem: turret53
$Arrival Location: Hyperspace
$Arrival Cue: ( true )
$Departure Location: Hyperspace
$Departure Cue: ( false )
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10000
#Wings ;! 0 total
#Events ;! 2 total
$Formula: ( when
( true )
( beam-free-all
"SD Ravana 1"
"GTVA Colossus 2"
)
( turret-free-all "SD Ravana 1" )
)
+Name: Event name
+Repeat Count: 1
+Interval: 1
+Team: 2113
$Formula: ( when
( true )
( ship-effect
"Cloak"
8000
"GTVA Colossus 2"
)
)
+Name: Event name
+Repeat Count: 1
+Interval: 1
+Chained: 5
+Team: 0
#Goals ;! 0 total
#Waypoints ;! 0 lists total
#Messages ;! 0 total
#Reinforcements ;! 0 total
#Background bitmaps ;! 1 total
$Num stars: 500
$Ambient light level: 7895160
$Bitmap List:
$Sun: SunWhite
+Angles: 1.570795 0.000000 0.000000
+Scale: 1.000000
$Starbitmap: earthlikeplanet
+Angles: 0.000000 0.000000 4.712385
+ScaleX: 10.000000
+ScaleY: 10.000000
+DivX: 1
+DivY: 1
#Asteroid Fields
#Music
$Event Music: None
$Briefing Music: None
#End