The wiki should now be spam-free. All revisions made by spambots have been deleted, including a few spam edits from years ago that were missed at the time.
0 Members and 1 Guest are viewing this topic.
Got event GS_EVENT_DEATH_BLEW_UP (25) in state GS_STATE_DEATH_DIED (18)ASSERTION: "objp->type == OBJ_SHIP" at Ship.cpp:12304 ship_get_global_turret_gun_info() beam_get_global_turret_gun_info() beam_type_e_move() beam_move_all_pre() obj_move_all() game_simulation_frame() game_frame() game_do_frame() game_do_state() gameseq_process_events() game_main() WinMain() WinMainCRTStartup() kernel32.dll 760110dc() ntdll.dll 77981e9e()Freeing all existing models...
Copyright © 2001-2018 Hard Light ProductionsAll Rights Reserved
SMF 2.0.15 |
SMF © 2017, Simple Machines
Page created in 0.029 seconds with 30 queries.