Author Topic: BP: War in Heaven discussion  (Read 908324 times)

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Offline qwadtep

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Re: BP: War in Heaven discussion
As opposed to names like Medusa, Deimos, Erinyes, Atalanta?  Or Nyx, who occupies a very similar place in Greek mythology.
All make sense given their intended roles. The Medusa, meant to destroy Vasudans; the Deimos and Erinyes, born of a hubristic GTVA; the Atlanta and Nyx, meant to combat UEF fighters; the Chimera, a fusion of human technology and alien tactics.

But the Erebus is different: the GTVA's ship of the line, the bloody bulwark against Shivan invasion. It's an ominous name for the symbol of Terran resistance against an overwhelming enemy. Hence why I say something like Hector would have been more appropriate, the hero of humanity.

 
GTD Erebus, Death Class of Thanatos Juggernaughts. Dark Fleet. Commanded by Admiral Dire.
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Offline An4ximandros

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Re: BP: War in Heaven discussion
The name works because of multiple reasons, one of them being the invocation of the GTVA's state of mind; It being synonymous with Tartarus shows the GTVA's duplicity in the conflict; etc.

 

Offline Colonol Dekker

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Re: BP: War in Heaven discussion
GTD Erebus, Death Class of Thanatos Juggernaughts. Dark Fleet. Commanded by Admiral Dire.

I'd like to transfer to his ship please.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

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Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
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Offline qwadtep

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Re: BP: War in Heaven discussion
The name works because of multiple reasons, one of them being the invocation of the GTVA's state of mind; It being synonymous with Tartarus shows the GTVA's duplicity in the conflict; etc.
That would make sense if the Erebus were designed for the Sol conflict. It isn't; its primary purpose is to be a mainline combatant against the Shivans, buying precious time while meson bombs are scrambled to nodes. The invocation becomes less "death to the enemy" and more "death assignment."

 

Offline Mars

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Re: BP: War in Heaven discussion
With the exception of the Nyx, the wave 2 fighters weren't designed for the UEF conflict either - the Atalanta and Draco were both conceived as interception platforms in another Shivan incursion.

 
Re: BP: War in Heaven discussion
I hate to be a nag, but I'm too excited about the voice-acting to restrain myself: I know full-well the policy regarding release dates, but could we see WiH part 1 VA implemented by New Year's?
A story like the previous one never existed...

 

Offline The E

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Re: BP: War in Heaven discussion
It's not impossible.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: BP: War in Heaven discussion
Ahh, that gives me even more hope for its release! Thanks for that quick response too! I may as well let slip why I get especially-curious: I'm tentatively considering LPing AoA and WiH once it gets updated with voice-acting, co-commentating with a good friend of mine.
A story like the previous one never existed...

 

Offline -Norbert-

  • 211
Re: BP: War in Heaven discussion
I currently have no shadows.

I remember that it was deactivated by default and needed a command line parameter to activate. Is that still the case and if so, can someone please remind me what it was?

 
Re: BP: War in Heaven discussion
I'm sure the people who have/are working on BP are asked this quite a bit, but how is the progress on Acts 4&5? I just played through all of it a week ago and fell in love with the campaign, and I'm eager to see the surprises ahead.

 

Offline -Sara-

  • 29
Re: BP: War in Heaven discussion
Wish I had more time to involve with all this. Really have not been keeping up. :) Would have loved to create an asset for the team just to say I made something for BP instead of just playing BP but that's not going to happen anytime soon with my schedual, I think this is almost turning into an annual visit of mine. :lol: 
« Last Edit: October 29, 2014, 05:41:25 pm by -Sara- »
Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

 

Offline crizza

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Re: BP: War in Heaven discussion
Then finish your Helios mission :D

 

Offline -Sara-

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Re: BP: War in Heaven discussion
Then finish your Helios mission :D

But it's trailer fluff, smoke and mirrors really. I'm not even certain if I still have it on my drive. :P
Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

 
Re: BP: War in Heaven discussion
Just spotted these on youtube...
https://www.youtube.com/watch?v=HIwk65I25DI
https://www.youtube.com/watch?v=_HwH37irCik
https://www.youtube.com/watch?v=PVfNIrRtTmU

They look amazing. Especially the new Artemis video...just wow.

 

Offline AdmiralRalwood

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Re: BP: War in Heaven discussion
Just spotted these on youtube...
https://www.youtube.com/watch?v=HIwk65I25DI
https://www.youtube.com/watch?v=_HwH37irCik
https://www.youtube.com/watch?v=PVfNIrRtTmU

They look amazing. Especially the new Artemis video...just wow.
I would just like to second this. The new AoA credits video shows off some fantastic FREDing, especially with regards to the camerawork:


Especially that transition at 0:45.

Stunning work all around, by everyone involved.
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(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

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<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

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<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline procdrone

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Re: BP: War in Heaven discussion
OH MY GOD.... camera masterwork TO BE SURE....!

Thats the hell great one of a video!

--Did it! It's RELEASED! VeniceMirror Thread--

 

Offline Luis Dias

  • 211
Re: BP: War in Heaven discussion
:yes:

Can't wait :)

The second one is "not available in my country", but even with Hola! working in the US or GER it doesn't work as well. I'm sad :(

But.... very very psyched! :D Great work guys!
« Last Edit: October 31, 2014, 04:58:20 am by Luis Dias »

 

Offline Darius

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Re: BP: War in Heaven discussion
Second link's issue must be from the song it uses, here's one with an alternate track.


Thought the cutscenes could do with an update for the Director's Cut (plus gave me a chance to practice some tips and tricks I stole learned with Axem's help)

 

Offline crizza

  • 210
Re: BP: War in Heaven discussion
Great to see the Erebus in all her gloy  :D
Where have I seen that new vasudan ship though?
Esarais's Emperor surfaces in my mind...
« Last Edit: October 31, 2014, 06:23:59 am by crizza »

 

Offline Nyctaeus

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Re: BP: War in Heaven discussion
You guys are doing spectacular work. Keep it that way. Can't wait to play WiH part 4 :yes:

What is the white ship in first part of Artemis Station intro?
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