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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on May 06, 2017, 02:27:03 am

Title: Nightly: 06 May 2017 - Revision adb94dc
Post by: SirKnightly on May 06, 2017, 02:27:03 am
Here is the nightly for 06 May 2017 - Revision adb94dc

At least one of the nightly builds failed!


Group: Win32
nightly_20170506_adb94dc-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20170506_adb94dc/nightly_20170506_adb94dc-builds-Win32.zip) (Mirror (http://swc.fs2downloads.com/builds/nightly/20170506_adb94dc/nightly_20170506_adb94dc-builds-Win32.zip))


Group: Linux
nightly_20170506_adb94dc-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20170506_adb94dc/nightly_20170506_adb94dc-builds-Linux.tar.gz) (Mirror (http://swc.fs2downloads.com/builds/nightly/20170506_adb94dc/nightly_20170506_adb94dc-builds-Linux.tar.gz))


Group: MacOSX
nightly_20170506_adb94dc-builds-MacOSX.tar.gz (http://scp.indiegames.us/builds/nightly/20170506_adb94dc/nightly_20170506_adb94dc-builds-MacOSX.tar.gz) (Mirror (http://swc.fs2downloads.com/builds/nightly/20170506_adb94dc/nightly_20170506_adb94dc-builds-MacOSX.tar.gz))

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Code: [Select]
------------------------------------------------------------------------
commit e52f23d
Author: Fabian Woltermann <Thu May 4 19:18:06 2017 +0200>
Commit: Fabian Woltermann <Thu May 4 19:18:06 2017 +0200>

    Adds a small sanity check after reading an ani header
 code/anim/animplay.cpp | 9 +++++++++
 code/bmpman/bmpman.cpp | 4 ++++
 2 files changed, 13 insertions(+)

------------------------------------------------------------------------
commit 2dfc086
Author: asarium <Tue May 2 11:47:21 2017 +0200>
Commit: asarium <Tue May 2 11:47:21 2017 +0200>

    Add unit test for checking numeric conversions
 test/src/globalincs/test_flagset.cpp | 12 ++++++++++++
 1 file changed, 12 insertions(+)

------------------------------------------------------------------------
commit 0a53aff
Author: asarium <Tue May 2 10:04:33 2017 +0200>
Commit: asarium <Tue May 2 10:28:29 2017 +0200>

    Clean up flagset handling of numeric values
 code/globalincs/flagset.h     |  4 ++--
 code/network/multi_ingame.cpp | 14 +++++++-------
 code/network/multi_obj.cpp    |  6 +++---
 code/parse/parselo.h          |  9 +++++++--
 fred2/missionsave.cpp         |  2 +-
 5 files changed, 20 insertions(+), 15 deletions(-)

------------------------------------------------------------------------
commit 2dab381
Author: asarium <Tue May 2 09:57:19 2017 +0200>
Commit: asarium <Tue May 2 09:57:19 2017 +0200>

    Save mission flags using correct format specifier
 fred2/missionsave.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
Title: Re: Nightly: 06 May 2017 - Revision adb94dc
Post by: Trivial Psychic on May 06, 2017, 08:33:43 am
At least one of the nightly builds failed!

Is that why there isn't a 64-bit build?
Title: Re: Nightly: 06 May 2017 - Revision adb94dc
Post by: m!m on May 06, 2017, 09:31:31 am
Yes, it failed with an obscure error message.