Here is the nightly for 15 August 2016 - Revision 43ca34c
Group: Linux
nightly_20160815_43ca34c-builds-Linux.tar.gzSHA1: fbdb1ad52e0fe31147c559c6dfa1217a5568f22b
Group: MacOSX
nightly_20160815_43ca34c-builds-MacOSX.tar.gzSHA1: 45551daaf2be3df68fcb73fedcbc3d73c1329e84
Group: Win32
nightly_20160815_43ca34c-builds-Win32.zipSHA1: 9a62dc9ce4198a8897141f90c96643c979e3b347
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commit 60bee02
Author: SamuelCho <Sun Aug 14 19:09:29 2016 -0700>
Commit: SamuelCho <Sun Aug 14 19:09:29 2016 -0700>
Reorder lightshafts in the post process pipeline. Fixes the glare effect from being too bright.
code/graphics/gropenglpostprocessing.cpp | 78 +++++++++++++++++---------------
1 file changed, 42 insertions(+), 36 deletions(-)
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commit d1baf8e
Author: asarium <Sun Aug 14 16:39:29 2016 +0200>
Commit: asarium <Sun Aug 14 16:39:29 2016 +0200>
Add initializer_list support for flagset
code/globalincs/flagset.h | 7 +++++++
code/weapon/beam.cpp | 4 +---
2 files changed, 8 insertions(+), 3 deletions(-)
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commit e1ba225
Author: Fabian Woltermann <Sat Aug 13 13:52:51 2016 +0200>
Commit: Fabian Woltermann <Sat Aug 13 13:52:51 2016 +0200>
Changes the subsystem flags to the new flag system.
code/ai/aiturret.cpp | 26 ++++++++--------
code/hud/hudtarget.cpp | 10 +++---
code/mission/missionparse.cpp | 2 +-
code/model/model.h | 5 +--
code/model/modelread.cpp | 23 +++++++++-----
code/network/multi_obj.cpp | 2 +-
code/network/multimsgs.cpp | 2 +-
code/object/objectsnd.cpp | 2 +-
code/parse/lua.cpp | 14 ++++-----
code/parse/sexp.cpp | 61 +++++++++++++++----------------------
code/playerman/playercontrol.cpp | 2 +-
code/ship/ship.cpp | 66 ++++++++++++++++++++--------------------
code/ship/ship.h | 2 +-
code/ship/shipfx.cpp | 4 +--
code/ship/shiphit.cpp | 18 +++++------
code/weapon/weapons.cpp | 2 +-
16 files changed, 117 insertions(+), 124 deletions(-)