Author Topic: Cutscene Upgrade Project  (Read 374713 times)

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Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Ha, not yet. I've been working on getting BtA finished. Then I'm going to have another run at mainhalls (thanks to new features). After that I'll return to cutscene work.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Colonol Dekker

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Take all the time you need dude.
 :yes:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

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Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
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Offline P4nda

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
How did you possibly makes this? I'm looking to do a Planetside 2 series on youtube that is 100% inspired by the FS lore and cutscenes, especially the Ancients line of scenes.

Obviously ripping the (beautiful) work you've done is a moral no-go and therefore I'm left to ask how you recreated these scenes? In what programs? I have a nice sizeable tax return that Im willing to spend on buying these programs so I can create my own cutscenes to use in the series. It won't be monetized so ownership isn't an issue. Any response is appreciated.

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
The Ancients scenes were built entirely in Adobe After Effects, with one small exception. A couple redrawn maps for the planets, the CC Sphere plugin, and some fancy fractal work to make the BGs. Add in a light and flare for the suns and call it a day.

Ancients 4 has an asteroid field rendered from 3DS Max and then imported and used in the After Effects scene.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline technopredator

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Thank you for your work.

 

Offline ElMattador

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
The way you did these, not just how good they are, is admirable. Your pioneering work will hopefully inspire others to add and further improve cutscenes.  Your work has actually brought me back to the Hard-Light for the first time in three years (serendipitously, I just built a new computer. Not having one for the last two years was a real challenge).  The Ancients cutscenes all look fantastic.

Bravo.

I have only one critique.  If you plan to further polish any of the cutscenes, I'd recommend giving Lucy a make-over.
"Peace Obstructs Fate"

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Thatnks for the compliments! I'm glad you like them. I'm within a few months of releasing my campaign... after that I'm re-focusing on these cutscenes. I'm pretty pumped, too! I'll be finishing the Lab cutscene, and working on the FS1 Intro... Not to mention Hall Fight! I have a lot of learning to do with character models, but I'm confident I can figure it out.

(Generally I just use the MediaVPs models, so until someone else makes a newer upgraded Lucifer, I won't re-render that scene. Actually... it's a lot of work to render these scenes.. Not sure if or when I'll do that again.)
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline BirdofPrey

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
The intro is the one I most want to see.
Shame the new Apollo still isn't done, though.
The Great War ended 30 years ago.
Our elders tell stories of a glorious civilization; of people with myths of humanity everlasting, who hurled themselves into the void of space with no fear.

In testing: Radar Icons

 
Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Pretty cool. Great work!

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)


Now I'm rigging a pilot model and building a high-poly cockpit...
« Last Edit: December 02, 2017, 02:15:34 am by mjn.mixael »
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline CKid

Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
wow......
:jaw:
If I agreed with you, we would both be wrong

 

Offline Oddgrim

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Fantastic!  :D
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[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 
Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Looks great.  :yes2:

 

Offline Satellight

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Can't wait (sure I will !  ;7) You're AWESOME, as ever  :yes:
Never far away from HLP and from a computer with an installed FreeSpace.

 

Offline Mongoose

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
eeeeeeeeeeeeeeeeeeeeeee

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Accidentally left the Alpha channel in the animation.. but you get the point. The pilot is rigged and ready to go!

Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline BirdofPrey

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Gorgeous, this is something I've been waiting for for a long time.  This is one of my favorite projects, mjn.

Can't help but notice that's not a 2-seater Apollo, though.  I've seen this cutscene so many times that jumps out at me.

On a side note, would you have use for some ship icons?  I had been making radar icons (a project I just sort of stopped working on, tbh I could get it finished and released now with the basic icons we already have, but I had been working on getting icons for every different ship which is a lot longer of a process), and while it's still mostly incomplete, I should still have the original vectors somewhere for everything that appears on the radar screen in Outpost Riviera.  I'm sure you could probably do a much better job than I could with animating that screen, but if I can save you 5 minutes, why not?
« Last Edit: December 05, 2017, 04:16:12 pm by BirdofPrey »
The Great War ended 30 years ago.
Our elders tell stories of a glorious civilization; of people with myths of humanity everlasting, who hurled themselves into the void of space with no fear.

In testing: Radar Icons

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Except it is the two seater Apollo.



Thanks for the offer, but I've already got vector icons inside the map rig I used to animate all the cbanims. It's already setup to animate the Outpost map in HD.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Cyborg17

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]

 

Offline BirdofPrey

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Except it is the two seater Apollo.


Huh, so it is, guess it just isn't as noticeable from the clip (it's going to be more obvious at the start of the cinematic where we get a panning shot across the fighter and a close-up of the cockpit area).  Or maybe I'm just too tired and/or busy lately.

Well carry on.  I am super eager for this.  The only thing I think I'd be more eager for is the Freespace 2 intro since having the crash site part would mean someone could also remake the trailer.
« Last Edit: December 05, 2017, 11:05:49 pm by BirdofPrey »
The Great War ended 30 years ago.
Our elders tell stories of a glorious civilization; of people with myths of humanity everlasting, who hurled themselves into the void of space with no fear.

In testing: Radar Icons