Author Topic: We've been doing stuff, see?  (Read 14639 times)

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Offline chief1983

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We've been doing stuff, see?
FotG Carrack Test (HD!)

See?  Activity!
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Narvi

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Re: We've been doing stuff, see?
Awesome.

Though the Freespace explosions just don't work for Star Wars capital ships.

 

Offline Mongoose

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Re: We've been doing stuff, see?
Wow, that's fast-paced.  Awesome stuff. :)

 
Re: We've been doing stuff, see?
This looks REALLY exciting!  I'm highly anticipating any sort of release of this mod - it's just amazing. The fast pacing really does make it feel very cinematic and straight out of the movies - my only complaint of what I saw in the clip is that the sensor dish on the carrack was spinning super fast - it probably could be slowed way down, or even set as a static.

I was only able to watch this on my phone though, as YouTube's blocked at work.  I'll have to watch it again at home this evening to get a better view.

Great job!  Keep up the good work!

 
Re: We've been doing stuff, see?
The radar on that friendly cruiser is weird... But I like the vid :)

 

Offline Colonol Dekker

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Re: We've been doing stuff, see?
You win a Bacta Cookie.

By the way, that wireframe target view is in the SCP by default right?
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
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Offline chief1983

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Re: We've been doing stuff, see?
The radar was broken when our converter checked it, it didn't spin at all.  When I fixed it he had the rotation time set very low, so that'll be corrected.

The wireframe target view is in trunk and can be switched to in FS retail with a keypress (forget right now), or you can table an override for the default (and even prevent changing from that default, which we have set up).  We'll be using the low detail LODs for the wireframes once all ships have them so you get a more SW-like representation of the ship.

Explosions and those effects still need to be replaced, too.  We're still running in mod status, haven't replaced it all yet.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Colonol Dekker

  • HLP is my mistress
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Re: We've been doing stuff, see?
You gonna have 3D cockpits? By the way, the s'plosions don't bother me much at all... They're not as important as getting BrandX to hurry up and give me my YT-2400 after all :yes:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline chief1983

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Re: We've been doing stuff, see?
He may not be doing the YT series, it's not his favorite line of craft.  However, another incredibly capable modeler has shown an interest in one or two of them...
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Aardwolf

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Re: We've been doing stuff, see?
The other news items were formatted nice and whatnot.  :(

 

Offline Narvi

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Re: We've been doing stuff, see?
He may not be doing the YT series, it's not his favorite line of craft.  However, another incredibly capable modeler has shown an interest in one or two of them...

How are you handling the turret system for the YT series? They're basically gunboats, after all.

 

Offline chief1983

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Re: We've been doing stuff, see?
We don't really have a YT ship to figure that out with yet.  So it hasn't been something we've thought much about.

Aardwolf, those were NewsGrids.  I don't post those, Brand does.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Aardwolf

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Re: We've been doing stuff, see?
We don't really have a YT ship to figure that out with yet.  So it hasn't been something we've thought much about.

Aardwolf, those were NewsGrids.  I don't post those, Brand does.

:(

 

Offline MR_T3D

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Re: We've been doing stuff, see?
WOW!
that looks amazing, everything from the ships and lasers to combat and the pacing, and even seeing the nicely subtle aim assist in action on those strafing runs on the CC.
although it was interesting to see it not work as well when you got too close..

 

Offline chief1983

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Re: We've been doing stuff, see?
Yup, it can only adjust within a certain cone, and if it fails that check it reverts to standard convergence.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
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#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline MR_T3D

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Re: We've been doing stuff, see?
Yup, it can only adjust within a certain cone, and if it fails that check it reverts to standard convergence.
i figured it would work like that, such a system exists in starshatter, the one game i actually tried modding, with some success, but quit due to lack of motivation :rolleyes:

 

Offline aRaven

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Re: We've been doing stuff, see?
pretty nice, but I hate the self made music though... i know that doesn't sound constructive but thats the way I feel about it. The music sample that was posted around here somewhere sounded much better then.

 

Offline MR_T3D

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Re: We've been doing stuff, see?
pretty nice, but I hate the self made music though... i know that doesn't sound constructive but that's the way I feel about it. The music sample that was posted around here somewhere sounded much better then.
i liked the music, even though it to be a good original score, yet still felt...right for the  situation.

 

Offline Topgun

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Re: We've been doing stuff, see?
I think the music is great, however the synth quality is...
lacking

 

Offline chief1983

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Re: We've been doing stuff, see?
Actually I agreed with some other comments that it could have maybe been a little more...imminent.  The music wasn't quite fast paced enough for the battle possibly, at least not all the way through.  Right when the fight gets going it's pretty good.  Synth quality will be improving over time as swash gets better samples.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays