Lots of settings are not required, that doesnt mean there was some deeper intention behind including them. You are really grasping at straws here and searching for misogyny where there is none.
Really. Of course there was a deeper intention there. Nothing in a game is there unintentionally, and the intention here was "We haven't done a strip club yet, so let's do it". And when it came to populate that club, there was an opportunity there to include some sexy females, so that happened. And unfortunately, the rules of the game world mean that each and every one of them has to be killable, because apparently that's what Hitman players expect.
So, point 1: There is nothing intrinsically necessary about including a strip club.
Point 2: There is nothing intrinsically necessary about the presence of scantily clad women.
Point 3: Therefore, they are background decoration. They are there to make a point about the character the player is sent to assassinate. That point apparently being that said character likes to surround himself with pretty ladies in varying states of undress.
Point 4: Using female bodies as sexy background decoration is unnecessarily common.
It is only problematic if there is too much of scantily clad women or the depiction is somehow over the top, but the mere presence of one strip club is indicative of nothing at all.
If that Hitman game was the only one that did this, we wouldn't be having this discussion. But it isn't, so we do.
Let me repeat: if you want to argue that games should never feature strip clubs to appease women rights, then I strongly disagree. That is borderline censorship and such toxic attitude would lead to pointless restrictions and limitations on what is "allowed" or not to depict in art. That is not what women rights are about at all.
No, I am not arguing that certain areas should be off-limits to games. Neither, it may surprise you to learn, is Sarkeesian. Her point, which I agree with, is that by using these locations, game developers take a lazy route to characterization and to offer a bunch of cheap sexual thrills, and that if game devs do decide to include these locations, they should do better than that.
You've repeatedly (well, at least twice) brought up "it wasn't absolutely necessary to include it" in response to the idea that the inclusion of the strip club is not a problem, whereas you're surely aware that most creative decisions are "unnecessary" and that there's rarely some kind of a specific intention behind those kind of decisions (aside from providing variety, perhaps). I can't figure out what you could possibly be arguing for with that line of thought.
Yes, and the fact that there's rarely some kind of specific intention behind it is the problem here. If you want to include a strip club in your game, go ahead. But please don't just do it because it's a fun location. Or because it allows you to insert nudity into your game. After all, you are making a conscious decision to include a location that is known for degrading women into sex objects, and unless this is somehow necessary for your narrative (and I have trouble imagining a situation where it really is), it is something you should think twice about.
As I said back in the first Tropes vs Women thread here, tropes themselves are not intrinsically bad. Thoughtless use of them is.