Author Topic: BP: War in Heaven discussion  (Read 908102 times)

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Offline Luis Dias

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Re: BP: War in Heaven discussion
come on Matth, it's not about hate, it's about what different people take from a game.

 

Offline NGTM-1R

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Re: BP: War in Heaven discussion
A game that is poor to play but has a superb story gets put down and uninstalled because the story is not revealed. A game that has terrible story but is easy/fun to play gets completed because it is easy/fun.

You can sell a game without a story but that's fun to play. Tetris comes to mind. You cannot sell a game without gameplay.
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Offline Hades

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Re: BP: War in Heaven discussion
come on Matth, it's not about hate, it's about what different people take from a game.
He says that because he can't come up with anything else, really.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 
 

Offline Rodo

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Re: BP: War in Heaven discussion
I do think story IS the main drive behind BP's success as Mat, but also it is definitely not the main reason for an FS-like game to succeed at all... gameplay innovation does bring an impressive amount of pluses to the equation.

Anyways, personally I think the thing that made BP so great for me was the story, simply because I wasn't expecting it to be that good, gameplay on the other side... I'm always looking forward a refined product when playing an FS mission/campaign, Hard Light community requires it actually because we're a bunch of crazy perfectionists after all.
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Offline -Norbert-

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Re: BP: War in Heaven discussion
Haters gotta hate, too.
Oh common.... grow up. Not everyone who has a different opinion than you is automatically a hater.

As for me: If there is a story present, I think there needs to be balance between both story and gameplay. Horrible gameplay will make me dislike the game just as much as horrible storytelling.
Of course games without story can be fun too, but having no story at all or having a bad story are quite different things.

 

Offline Androgeos Exeunt

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Re: BP: War in Heaven discussion
You can sell a game without a story but that's fun to play. Tetris comes to mind. You cannot sell a game without gameplay.

It's not just Tetris. Several 8-bit games fell into this category too. Arkanoid, Pac-Man, the list goes on. Games used to sell because they were so easy to pick up and play right off the bat.
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Offline Colonol Dekker

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Re: BP: War in Heaven discussion
In WIH part 2, I want puppies. Kittens are irritating. Mew mew mew mew..... Little gits.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
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The only good Zod is a dead Zod
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Offline MatthTheGeek

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Re: BP: War in Heaven discussion
I don't think puppies will still exist in the 24th centuries. The UEF can't not have exterminated their ugly race from Sol.
People are stupid, therefore anything popular is at best suspicious.

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Offline -Norbert-

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Re: BP: War in Heaven discussion
You can sell a game without a story but that's fun to play. Tetris comes to mind. You cannot sell a game without gameplay.

It's not just Tetris. Several 8-bit games fell into this category too. Arkanoid, Pac-Man, the list goes on. Games used to sell because they were so easy to pick up and play right off the bat.
No need to go that far back. Just look at a lot of multiplayer shooters, like the Battlefield 1942, Quake 3, Team Fortress or Counterstrike and their succesors. Or games that do have a background story, but the story isn't really part of the game, like Sins of a Solar Empire, League of Legends or Left for Dead.

 

Offline Luis Dias

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Re: BP: War in Heaven discussion
I like Angry Birds.

 

Offline Snail

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Re: BP: War in Heaven discussion
I don't think puppies will still exist in the 24th centuries. The UEF can't not have exterminated their ugly race from Sol.
If they did, then that's likely the reason the GTVA declared war.


(edit- ****ed up keyboard moving words around)
« Last Edit: August 04, 2011, 12:43:00 pm by Snail »

 

Offline NGTM-1R

  • I reject your reality and substitute my own
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Re: BP: War in Heaven discussion
In WIH part 2, I want puppies. Kittens are irritating. Mew mew mew mew..... Little gits.

CAT ATTACK MEW MEW PEW PEW.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Colonol Dekker

  • HLP is my mistress
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Re: BP: War in Heaven discussion
Nooooooooooo........

:beamz:


 :arrr:


Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Flak

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Re: BP: War in Heaven discussion
rabid parrot is better

 
Re: BP: War in Heaven discussion
If you were anything like me, the engagement with the Imperieuse had all Karunas heavily damaged from the battle already.  The Carthage alone could probably have finished them off.

Having a Titan class destroyer jump in mid combat, most likely while jump drives were recharging was easy to do.  Not to mention that apparently the Titan had fighter killer elite squadrons out there as well?

 
Re: BP: War in Heaven discussion
Yep. The mission uses armor-class sexps to more or less ensure that all the karunas are heavily damaged by the time the **** hits the fan, and it uses the Little Devil AI class to make sure the player doesn't get close enough to the Imperieuse to realize that her beams are guardianed. That mission design has Steele-like planning. There are even contingencies for the use of cheat codes....
« Last Edit: August 09, 2011, 10:17:44 am by LordPomposity »

 

Offline Shivan Hunter

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Re: BP: War in Heaven discussion
I don't have a POF viewer with me atm, so random question: how many tris/verts is the moon landscape?

 

Offline Luis Dias

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Re: BP: War in Heaven discussion
Not enough. It's quite bland if you ask me...

 

Offline Flak

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Re: BP: War in Heaven discussion
I have to agree they don't need the Imperieuse there. They could just send a group of corvettes to finish the job considering most are heavily damaged.