Author Topic: Problem running BP2  (Read 2886 times)

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Hi there,

big problems running FS2 in Ubuntu 14.04 with kernel 3.16. wxlauncher shows
Code: [Select]
ERROR: "music.tbl(line 200): Error: Required token = [$Name] or [#Menu Music End], found [(By Ed Finkler)]." at parse/parselo.cpp:333
AL lib: ReleaseALC: 1 device not closed
The attached log is from trying to start Transcend, RC5 Debug build doesn't even start.

Any ideas?

Thanks in advance.

[attachment deleted by nobody]

 

Offline The E

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Why are you trying to use a 3.6.12 build? Can't you get something a bit more recent, like 3.7.0?

The problem I'm seeing there in the log is inexplicable, as far as I know, the string "By Ed Finkler" does not appear in any music.tbl ever shipped in retail, the MVPs, or Transcend.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Here is the log-file with the latest Linux-build available

[attachment deleted by nobody]

 
You need mediavps_2014.

 

Offline The E

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Please search your FS2 directory and all its subdirectories for a file called music.tbl, then delete any that you can find.

And yes, BP requires the 2014 mediavps, so you'll have to install those.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Ah, I forgot about case-sensitive...
Edit mod.ini in blueplanet2 and change mediavps_2014 to MediaVPs_2014.

 
Removed the tables, changed to capital letters, but still no joy. Log attached.

I also checked all the md5sums of both blueplanet folders and MediaVPs_2014. They are allright

[attachment deleted by nobody]

 

Offline AdmiralRalwood

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Hmm... your checksums all look fine, and yet:
Code: [Select]
MISSIONS: Ship "Taurus 1" has an invalid ship type (ships.tbl probably changed).  Making it type 0
MISSIONS: Ship "Taurus 2" has an invalid ship type (ships.tbl probably changed).  Making it type 0
MISSIONS: Ship "Taurus 3" has an invalid ship type (ships.tbl probably changed).  Making it type 0
MISSIONS: Ship "Taurus 4" has an invalid ship type (ships.tbl probably changed).  Making it type 0
MISSIONS: Ship "Cancer 1" has an invalid ship type (ships.tbl probably changed).  Making it type 0
MISSIONS: Ship "Cancer 2" has an invalid ship type (ships.tbl probably changed).  Making it type 0
MISSIONS: Ship "Cancer 3" has an invalid ship type (ships.tbl probably changed).  Making it type 0
MISSIONS: Ship "Cancer 4" has an invalid ship type (ships.tbl probably changed).  Making it type 0
MISSIONS: Ship "Snipes" has an invalid ship type (ships.tbl probably changed).  Making it type 0
...
MISSIONS: Ship "Gemini 1" has an invalid ship type (ships.tbl probably changed).  Making it type 0
MISSIONS: Ship "Gemini 2" has an invalid ship type (ships.tbl probably changed).  Making it type 0
Could you tell me everything you have in your /home/oliver/Freespace2/data/tables/ folder?
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Code: [Select]
ls -l Freespace2/data/tables/

-rw-rw-r-- 1 oliver oliver 156819 Sep 25  1999 ships.tbl
Trying to rename it and will report back.

Seems to work. Thanks, guys, for your input. After removing all the .tbl files mentioned in this posting it seems to work now.

Maybe some remainings from the original FS2 installation. Someone may amend the Installer to remove these files automatically?!
« Last Edit: February 24, 2015, 12:12:48 pm by praseodym »

 

Offline AdmiralRalwood

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The original FS2 installation would not have loose .tbl files, and as The_E already noted:
the string "By Ed Finkler" does not appear in any music.tbl ever shipped in retail, the MVPs, or Transcend.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline TrashMan

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I'm getting an error about 28 ships missing (for Chapter 3) and 2 ships missing (for chapter 2)
Everything is updated.
Full Media VP's 2014, BP1 and BP2, trough FSO Installer.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline General Battuta

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Please post your fs2_open.log file.  Instructions on how to do this can be found in this post.

 

Offline TrashMan

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Ignore. Fixed it myself.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!