Author Topic: United Terran Republic Fleet WIP 26/2/17 Excursor Corvette UV'ed  (Read 10819 times)

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Offline starbug

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United Terran Republic Fleet WIP 26/2/17 Excursor Corvette UV'ed
behold a small project i have been working on,

UPDATE 26th Feb.
Modeling the Excursor i think has finished. I have also unwrapped the model and i am ready to commence texturing.

18/2/17
WIP Excursor class corvette:
The Excursor Corvette is the staple and workhorse of the Republic fleet and is the most common sight of the navy. designed to get in and out fast. The ship is the primary warship of the Republic, able to navigate dense asteroid fields and other hazards to a Frigate or Destroyer cannot get to. The Excursor acts as support, assault and even heavy military cargo vessel.

WIP colony ship/transport

The UNITED TERRAN REPUBLIC!


I have made 2 destroyers, 1 assault, 1 carrier, 2 frigates 1 anti-strike craft and 1 anti cap.

These aren't for any faction in the FS universe, but something i am coming up with myself. i am going with todays navy class system, Corvette -> frigate -> destroyer -> Cruiser -> Carrier -> Battleship.

So for the first one



The Republic Olympia Class frigate

(Olympia and Minnow share same model, only minor difference)
The Olympia is the standard Destroyer of the Republic navy. The Olympia was constructed at the Luna shipyards by the Ariel Aerospace corporation. First introduced in 2165, the Olympia was designed to counter the colonial vessels which where heavier armoured than the Republics Halbred corvettes. The Olympia proved to be a match against the Colonial navy and help end the mining Guild war of 2170. Since then the Olympia has found it self patrolling shipping routes, protecting convoys against Raider incursions. The destroyer is armed with 12 VLS Hammer torpedo's, 2 88mm Arclite Plasma Cannons, 1 CW88mm Gauss Cannon and 9 CQWS en-placements. The Hull is comprised of several layers of armour for defense. The Olympia is also equipped with a Standard Mk3 Cold Fusion Reactor, Shockpoint Drive systems to allow it to make its own Shockjumps into Subspace. The Olympia is also has the new Grav drive, a section of the vessel that rotates to provide gravity for the crew, unlike the halberd Corvettes which had a small grav field generated by the ships reactor

Republic Minnow Class frigate

The Minnow class destroyer is an refit of the Olympia class destroyers. The Minnow has been fitted with 2 of the new Phalanx Particle beam cannons for an extra punch. These new weapons come at the expense of removing the VLS Torpedo's and has less munitions for her Plasma Cannons, which reduces her operational effectiveness. The Phalanx Cannons are also tied into the ships reactor and Shockdrive and as such the weapons can only fire for very short periods of time but when firing the cannon is devastating. The Minnow is primarily designed for testing of new systems to be intergrated into the Tempest class Frigates. Despite these short comings the Minnow has proved an effective vessel when supporting Olympia Destroyers and Halbred corvettes

Republic Tempest Class destroyer

The Tempest class Frigate commissioned in 2178, is the designed to replace the Olympia and Minnow class Destroyers as the mainstay of the Republic fleet. The Tempests design can be traced back to the Olympia space frame. Ariel Aerospace Corp found that the frame was a sound design, so they decided to upscale the frame. The Tempest is designed to be a sledgehammer, to jump in and devastate the enemy in the opening salvo. To achieve this the Tempest is armed with 4 frontal and 2 rear Phalanx particle beam cannons power by 2 arc reactors and the Shockpoint drive. 1 heavy Arclite Gauss Cannon, 1 CW120, 7 CW88mm Plasma cannons and 2 Hammer torpedo launchers.

She is also armed with multiple Close Quarter Weapon System's should hostile vessels get in to close. The only issue raised so far with the design is in the minimal anti-fighter defence and slow speed, but this is compensated by an escort of Olympia destroyers. So far at least 2 dozen of these vessels have been produced at the Luna shipyards with more on order as tensions rise between the United Terran Republic and the Colonial Alliance. When a Tempest appears in system you know the Republic means business.

Republic Heracles Class Carrier destroyer

Still to come up with a Tech Description for this one, but its a carrier, and really sucks at fighting anything bigger than corvette!

So far all models seem to be working fine in game, they don't kill frames.

Still to do
- Add glowpoints
- Figure out what paths are for?
- create shine and normal maps.
- Make the Halberd Class Corvette.
- Make transports and other Civ ships.
- Make heavy Cruiser and Carrier.
« Last Edit: February 26, 2017, 10:31:15 am by starbug »
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Offline Colonol Dekker

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Re: United Terran Republic Fleet WIP
Emplacements aside, good effort.  Keep it up and make a mod!
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

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Offline The E

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Re: United Terran Republic Fleet WIP
- Figure out what paths are for?

Paths are used for several things. For hangar bays, they determine the entry and exit paths ships will take when ordered to depart to or launch from the bays. On other subsystems, they're used by the AI to make attack runs.

Paths consist of several points (duh). Each point has a radius value; when going along a path, the AI will aim at a point within that radius, then look for the next waypoint.
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Re: United Terran Republic Fleet WIP
I was under the impression that the general real world convention on ship types, from smallest to largest, was corvette, frigate, destroyer, light cruiser, heavy cruiser (originally Cruiser - Armored, hence the CA designation), battlecruiser, battleship (pre-dread), dreadnought (named after the HMS Dreadnought, the first battleship to have a single caliber main battery instead of just bristling with all sorts of different caliber guns and rifles), and then carrier.
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Offline starbug

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Re: United Terran Republic Fleet WIP
Your right, i got my frigates and destroyers the wrong way round no probs.

I am wanting to make this into a mod but at the same time keepong small and managable
http://www.youtube.com/user/AnubisX1

if there is any consistancy with the Shivans, it's their lack of consistancy - -Norbert-

 
Re: United Terran Republic Fleet WIP
Well, what you might do is go episodic. Start with a small story and tell it. Then move on to another. Mini-campaigns, if you will. Use each story you want to tell to do world building as you go. And as you go, you can add lore to the techroom and/or to the scripted fiction viewer. Now that's just an idea, based on the fact that you seem to be creating a new universe, and it would seem to need world building. For all I know, the UTR is what happened to Earth after the Lucifer was destroyed. If that is the case, a lot of the world building is already done and you only need to account for since the Lucifer went boom in Sol system.

In any case, whatever you are doing, don't let other people dictate what your vision should be. At the same time listen to constructive criticism and take what you can use from it. And if you haven't FREDded much (or at all), listen to the people who have and avoid or correct the common mistakes and traps that are often fallen into. Heck, even if you're an experienced FREDder, it helps to have other eyes to look over your missions so that you can find how they can be broken. You, as the designer, know how the mission is supposed to play out and you will tend to play to what you know needs doing. This can often lead to mission breaking, or even campaign breaking, bugs that don't get caught because contingencies for players going off the rails get missed. Last of all, don't be afraid to ask for help when you need it. Maybe people won't be able to help directly, but sometimes just discussing an issue can give you an idea of something to try even if nobody can immediately fix whatever problem you are asking for help with.
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Offline TrashMan

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Re: United Terran Republic Fleet WIP
I was under the impression that the general real world convention on ship types, from smallest to largest, was corvette, frigate, destroyer, light cruiser, heavy cruiser (originally Cruiser - Armored, hence the CA designation), battlecruiser, battleship (pre-dread), dreadnought (named after the HMS Dreadnought, the first battleship to have a single caliber main battery instead of just bristling with all sorts of different caliber guns and rifles), and then carrier.

Nah, future battleships surpassed dreadnoughts, so it's DN << BB
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Offline Nyctaeus

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Re: United Terran Republic Fleet WIP
I definitly see something tasty here. I want bigger screenshots and p3d views! It's been some time since you shown us the Daedalus [that was it's name? :P].
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Re: United Terran Republic Fleet WIP
I was under the impression that the general real world convention on ship types, from smallest to largest, was corvette, frigate, destroyer, light cruiser, heavy cruiser (originally Cruiser - Armored, hence the CA designation), battlecruiser, battleship (pre-dread), dreadnought (named after the HMS Dreadnought, the first battleship to have a single caliber main battery instead of just bristling with all sorts of different caliber guns and rifles), and then carrier.

Nah, future battleships surpassed dreadnoughts, so it's DN << BB

Trashman, BB  = Designation for a dreadnought type battleship. B = pre-dreadnought battleship.
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Offline starbug

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Re: United Terran Republic Fleet WIP
Cheers for the feedback, yeah betrayal, it was but i was unhappy with 1 or 2 things so went back and altered her slightly. When i get home from work i will upload p3ds for ya.

Also these ships do not take place within the Freespace universe. I am attempting to create my own story.
http://www.youtube.com/user/AnubisX1

if there is any consistancy with the Shivans, it's their lack of consistancy - -Norbert-

 

Offline TrashMan

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Re: United Terran Republic Fleet WIP
Trashman, BB  = Designation for a dreadnought type battleship. B = pre-dreadnought battleship.

But they were called battleships. Yamato, Iowa, etc... they weren't called dreadnoughts.
Dreadnought as a term was very short lived.
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Re: United Terran Republic Fleet WIP
That's because once HMS Dreadnought showed up on the seas, pre-dreadnought battleships didn't last long after, and as all modern battleships after that point were soon being made in her image, with a uniform caliber main battery, the term dreadnought fell out of usage. But as far as ship type designations go, there never was a "DN" designator. Just B, and then BB.
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Offline T-Man

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Re: United Terran Republic Fleet WIP
Aye from what I've heard the HMS Dreadnought was a battleship by classification; the term 'dreadnought' just became popular slang because she was so revolutionary and inspired a lot of ship design that came after (the all-big-gun as others have said, and steam-turbine propulsion according to Wikipedia).

I vaguely recall hearing something about Dreadnoughts usually being slightly lighter than a Battleship (firepower the same, but designed to maximise speed) but that may be from fiction or a mix-up/mesh with another class like pocket battleships or battlecruisers etc.
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Re: United Terran Republic Fleet WIP
Well, it's possible she was lighter. Think about it. No secondary battery. This means fewer gun mounts, only one caliber of ammunition, and parts for only one caliber of rifle or gun (not sure if the ship used rifled barrels on her main battery or smoothbore) for maintenance and repairs. On top of that, HMS Dreadnought used a pair of steam turbines for propulsion, giving her a then blistering top speed (for a Battleship) of 21 knots. But ships usually aren't talked about in mass but rather displacement. and she displaced over 18000 long tons at normal load, and over 20000 long tons at deep load, making her over 3000 long tons more displacement than earlier ships.
« Last Edit: January 17, 2017, 11:03:23 am by LaineyBugsDaddy »
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Offline The E

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Re: United Terran Republic Fleet WIP
Well, it's possible she was lighter. Think about it. No secondary battery. This means fewer gun mounts, only one caliber of ammunition, and parts for only one caliber of rifle or gun (not sure if the ship used rifled barrels on her main battery or smoothbore) for maintenance and repairs. On top of that, HMS Dreadnought used a pair of steam turbines for propulsion, giving her a then blistering top speed (for a Battleship) of 21 knots. But ships usually aren't talked about in mass but rather displacement. and she displaced over 18000 long tons at normal load, and over 20000 long tons at deep load, making her over 3000 long tons more displacement than earlier ships.

HMS Dreadnought (and all later Battleships) all had substantial secondary and tertiary batteries. Dreadnought-type ships aren't lighter or faster than other Battleships per se.

The big thing about Dreadnought was that previous Battleship classes used their secondary batteries to provide most of their firepower. Their primary turrets supplemented the secondaries; On Dreadnought, the relationship was reversed and the primaries took the lead (based on experience gathered at the Battle of the yellow sea and the battle of Tsushima, where primary gun fire accounted for most hits and most damage).
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: United Terran Republic Fleet WIP
Only secondaries I saw in some cursory research seemed to be stuff to take out PT boats and aircraft. Mind you, I was looking rather quickly. As for the lighter or faster per se, HMS Dreadnought was distinctly faster than previous ships because of her steam turbine power plants.
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Offline starbug

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Re: United Terran Republic Fleet WIP 17/1/17 P3D's uploaded
Uploaded the p3ds :)
http://www.youtube.com/user/AnubisX1

if there is any consistancy with the Shivans, it's their lack of consistancy - -Norbert-

 

Offline procdrone

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Re: United Terran Republic Fleet WIP 17/1/17 P3D's uploaded
Starbug I love your ship designs, these area heavily inspired by UEF, thats clear, and still do the job <3
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Offline Nyctaeus

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Re: United Terran Republic Fleet WIP 17/1/17 P3D's uploaded
Starbug I love your ship designs, these area heavily inspired by UEF, thats clear, and still do the job <3
Not UEF, but EA from Babylon 5. Steve-O's Hyperion [Karuna] was inspired by Omega from B5, probably like all ships present here. Reminds me Babylon 5 designs much more.

They do good job, where UEF failed - they are solid shape, blocky, looking extremly tough and stricte militaristic. Are they associated with some super-secred project with original lore?
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Offline starbug

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Re: United Terran Republic Fleet WIP 17/1/17 P3D's uploaded
Yeah they are inspired from bab 5 and  the BC 304 from stargate sg1.  Didnt really have a design in mind, just started modelling then boom they appeared.

No they arent part of a secret project that are the standard fleet vessels in the republic navy.

http://www.youtube.com/user/AnubisX1

if there is any consistancy with the Shivans, it's their lack of consistancy - -Norbert-