Could someone list the files and priority of fields that pertain to the color of a HUD gauge?
I'm trying to create a heavily custom HUD, but for some reason custom gauges with a specified color
are not changing, they are default FS2 green.
example:
+Custom:
Origin: (0.0, 0.0)
Offset: (152, 540)
Name: Line Art
Text:
Gauge Type: WINGMEN_STATUS
Filename: GSClineart
Color: 117 5 255
Active by default: true
Wingmen status is temporary. But I've consulted the Wiki for the hud_gauges.tbl and not found any additional info.
There are references to $Color but some are just broken links/dead ends.
Checked for a overall species color in my mod's defs.tbl, nothing at all there.
Checked FRED, and tried changing the colors via the in game HUD config options panel, it's still FS2 green.
So is there a hierarchy as to what will take precedence over the hud_gauges.tbl settings?