The Image res is two large, that won't display.
Here is a link to your punchline instead:
Eclipse Tip #86: Make sure Images work before posting.
Nothing that FUTURE MEDICINE! can't easily handle, though. He'll be alright and leading the CRF for (some) years to come.
sorry it took me such a long time to respond. I tried the newest build and I can confirm that the global FF strength modification does work at the moment.
I just have one suggestion: Exclude the basic auto-center spring force from this global coefficient. I have a feeling that while joystick players enjoy various intensities of FF effects, most player would want the basic "grip" to be firm. Having a decent auto-center force at any time helps immensely in precision.
On a related note, while this "global coefficient" build is useful, it actually debunks my previous theory about the problem with Capship explosion and missile hit. While I managed to feel a very faint FF effect from Capship explosions, the missile hit FF effects are still nonexistent.
At this point, unless any other players confirm these similar FF problems, I am leaning to the possibility that maybe Microsoft Sidewinder 2 just isn't fully compatible with SDL2 haptic libraries.
Anyway, huge thanks to you m!m for taking your time for us joystick players!
Just finished Hellblade: Senua's Sacrifice. If you haven't heard of it, it's a relatively short, modestly priced ($30 USD) hack and slash/puzzle game with a central theme of mental illness. A lot of games have tried to depict what psychosis is like and none of them have gotten anywhere close to what these developers have managed to pull off. They actually worked with various psychiatrists and people suffering from mental illness to make the experience as authentic as possible, and speaking as someone who's experienced some mild psychosis before, they really nailed what it's like at times. They make use of binaural ASMR-like audio to give you the impression that there are voices right beside you as you play (wear headphones!). They rarely stop talking and will constantly command you, comment on, question, and criticize your actions. It was so surreal. I had to put the game down a few times because it got a bit overwhelming, but the story kept bringing me back.
Hey, thanks for this. I was wondering whether or not I should pick it up becuase I've had a close relative suffering from psychosis, and mental ilnesses are not uncommon from where I live. Sounds like it's tactfull!