Author Topic: Half Life 3 (Sort of? ...)  (Read 3519 times)

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Offline An4ximandros

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Half Life 3 (Sort of? ...)
It's as good as it might ever get: https://github.com/Jackathan/MarcLaidlaw-Epistle3/blob/master/Epistle3_Corrected.md

And here is the original link by Marc, with the names shifted so he wouldn't get tackled by Val: http://www.marclaidlaw.com/epistle-3/

Thought some of you might want some sense of closure if you played the franchise.

 

Offline General Battuta

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Re: Half Life 3 (Sort of? ...)
That was decent! Not much movement on the Gman metastory but hey

 

Offline FlamingCobra

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Re: Half Life 3 (Sort of? ...)
This isn't Half-Life 3. This is Half-Life 2: Episode 3.

So what are the chances Crowbar Collective or Tripmine Studios decides to make a fanmade HL2:E3 after finishing Black Mesa/Operation: Black Mesa+Guard Duty?

 

Offline Mongoose

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Re: Half Life 3 (Sort of? ...)
Someday someone will hopefully sit down and explain to me how one of the most beloved franchises in gaming history petered out like a stale fart.

 

Offline Det. Bullock

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Re: Half Life 3 (Sort of? ...)
Someday someone will hopefully sit down and explain to me how one of the most beloved franchises in gaming history petered out like a stale fart.

Valve tends to work like an anarchist commune, which means that at a certain point the right people got bored and started working on something else abandoning the project.
They also seem to have lost interest with single player narrative games in general, probably because most people there are game designers and multiplayer games don't have all that pesky story and dialogues that force to consider how game mechanics relate to them.
"I pity the poor shades confined to the euclidean prison that is sanity." - Grant Morrison
"People assume  that time is a strict progression of cause to effect,  but *actually*  from a non-linear, non-subjective viewpoint - it's more  like a big ball  of wibbly wobbly... time-y wimey... stuff." - The Doctor

 
Re: Half Life 3 (Sort of? ...)
Someday someone will hopefully sit down and explain to me how one of the most beloved franchises in gaming history petered out like a stale fart.

I thought that was to do with Interplay being bad at marketing?

 

Offline General Battuta

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Re: Half Life 3 (Sort of? ...)
Someday someone will hopefully sit down and explain to me how one of the most beloved franchises in gaming history petered out like a stale fart.

I thought that was to do with Interplay being bad at marketing?

Damn son

 

Offline Mongoose

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Re: Half Life 3 (Sort of? ...)
Someday someone will hopefully sit down and explain to me how one of the most beloved franchises in gaming history petered out like a stale fart.

I thought that was to do with Interplay being bad at marketing?
I am wishing so hard we had a post upvote function right now.

 

Offline Colonol Dekker

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Re: Half Life 3 (Sort of? ...)
I see what you did there.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

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Offline An4ximandros

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Re: Half Life 3 (Sort of? ...)
Some of the fanart to come out of this is kinda neat:

https://i.redd.it/3gb9z32w0diz.png


It also made me wonder, if an engine like FSO could handle putting a Dyson Sphere on a map (Obviously it would have to be faked with some clever SEXP and Models if even doable)

 
Re: Half Life 3 (Sort of? ...)
Well you could easily just put it in the skybox.
The good Christian should beware of mathematicians, and all those who make empty prophecies. The danger already exists that the mathematicians have made a covenant with the devil to darken the spirit and to confine man in the bonds of Hell.

 

Offline The E

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Re: Half Life 3 (Sort of? ...)
Given that objects that large are impossible to interact with meaningfully (you can only ever interact with tiny bits and pieces of them), doing them as a skybox is the only reasonable way to do them.
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I really need lifе to touch me
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Offline MP-Ryan

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Re: Half Life 3 (Sort of? ...)
Someday someone will hopefully sit down and explain to me how one of the most beloved franchises in gaming history petered out like a stale fart.

Worth a read:  http://www.gameinformer.com/b/features/archive/2017/01/11/searching-for-half-life-3.aspx

Basically, Valve's structure is such that they do some really unique and interesting things.  It is also such that a momentous, beloved and aspiration project like HL3 will almost definitely not be released without a change leading to major top-down direction.

It's incredibly unfortunate.
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Re: Half Life 3 (Sort of? ...)
Basically, Valve's structure is such that they do some really unique and interesting things.

You're missing a 'was' there.
The good Christian should beware of mathematicians, and all those who make empty prophecies. The danger already exists that the mathematicians have made a covenant with the devil to darken the spirit and to confine man in the bonds of Hell.