Author Topic: BP: War in Heaven discussion  (Read 908600 times)

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Re: BP: War in Heaven discussion
Great to see there's a new release with new ships - I'll be checking it out tomorrow. Could give my own project something of a boost as well ;) Great work, looking forward to WiH Part 2 as well.
I'm all about getting the most out of games, so whenever I discover something very strange or push the limits, I upload them here:

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"Do you begin to see, then, what kind of world we are creating? It is the exact opposite of the stupid hedonistic Utopias that the old reformers imagined. A world of fear and treachery and torment, a world of trampling and being trampled upon, a world which will grow not less but more merciless as it refines itself. Progress in our world will be progress to more pain."
- George Orwell

 

Offline -Norbert-

  • 211
Re: BP: War in Heaven discussion
I'm a little sad to see the old Mig-21 look-a-like Lao Tze being replaced by a Star Fury Thunderbold look-a-like. Don't get me wrong, the new one looks very good too, but I like the old one a bit better.
Any chance the model might make a return as a new fighter in the future?

 

Offline Talon 1024

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Re: BP: War in Heaven discussion
I doubt it, since the "old" LaoTze model is essentially a copy/ripoff of someone else's artwork.
To understand religion, you need to understand morality first. | WCSaga website | WCSaga Forum | 158th website | 158th forum | Project Leader: WC: Hostile Frontier | WCHF Thread at CIC | Wing Blender | Twist of Fate | Multipart turrets on angled surfaces, tutorial included. | My Google Drive stuff | To convert speeds from WC to WCS, multiply both the cruise speed and the Afterburner speed by 0.15625 (5/32)

FS2 Mods I'm waiting on: Inferno 10th Anniversary
Current Project: Contestant Android app, Learn4Life iOS app, Blender Commander (importer).
The FreeSpace Font Foundry is back in action!

 

Offline Klaustrophobia

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Re: BP: War in Heaven discussion
awww, it's gone?  that was my favorite fighter design i've ever seen in freespace. :(
I like to stare at the sun.

 

Offline Talon 1024

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Re: BP: War in Heaven discussion
I don't know why, but I'm getting this error message when playing Post Meridian:

Code: [Select]
Cannot find a dock path for ship Indus Alpha 1, dock index 0.  Aborting dock.

<no module>! KiFastSystemCallRet
<no module>! WaitForSingleObject + 18 bytes
<no module>! <no symbol>
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To understand religion, you need to understand morality first. | WCSaga website | WCSaga Forum | 158th website | 158th forum | Project Leader: WC: Hostile Frontier | WCHF Thread at CIC | Wing Blender | Twist of Fate | Multipart turrets on angled surfaces, tutorial included. | My Google Drive stuff | To convert speeds from WC to WCS, multiply both the cruise speed and the Afterburner speed by 0.15625 (5/32)

FS2 Mods I'm waiting on: Inferno 10th Anniversary
Current Project: Contestant Android app, Learn4Life iOS app, Blender Commander (importer).
The FreeSpace Font Foundry is back in action!

 

Offline Qent

  • 29
Re: BP: War in Heaven discussion
awww, it's gone?  that was my favorite fighter design i've ever seen in freespace. :(
I really felt it broke too much with the UEF style.

 

Offline Darius

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Re: BP: War in Heaven discussion
I don't know why, but I'm getting this error message when playing Post Meridian:

Dockpoints for Kentauroi were borked at one point. Looks like the fix didn't take.

We'll update the visuals1 vp but for now, everyone use this fixed pof.

 

Offline crizza

  • 210
Re: BP: War in Heaven discussion
Hm, I use the new build and the BP updates to install my SCP from the very start...

 

Offline Raiden

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Re: BP: War in Heaven discussion
I don't know why, but I'm getting this error message when playing Post Meridian:

Dockpoints for Kentauroi were borked at one point. Looks like the fix didn't take.

We'll update the visuals1 vp but for now, everyone use this fixed pof.
Thanks for this man, I'm having the same problem on Darkest Hour as well. Where do we put the pof?
/logic/reason/faith/tradition/knowledge/rhythm/space/religion/
Currently Playing: Dead Space 3
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I write for god is in the tv. I blog at Ministry of Truth.

 

Offline The E

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Re: BP: War in Heaven discussion
blueplanet2\data\models
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Kolgena

  • 211
Re: BP: War in Heaven discussion
Celebration of freespace thread directed me here. Praise be to new updates. (Do Karunas still nuke system performance?)

(Also, when you say that 3.6.12 is no longer supported, does that mean that I should be grabbing 3.6.14 RC1, or is sticking with a recent 3.6.13 nightly okay)
« Last Edit: December 15, 2011, 12:51:37 pm by Kolgena »

 

Offline KyadCK

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Re: BP: War in Heaven discussion
Celebration of freespace thread directed me here. Praise be to new updates. (Do Karunas still nuke system performance?)

(Also, when you say that 3.6.12 is no longer supported, does that mean that I should be grabbing 3.6.14 RC1, or is sticking with a recent 3.6.13 nightly okay)

It means grab RC2 which is now out, and yes I saw a performance increase with the new ships.
Freespace Wallpapers     BluePlanet Multi     Minecraft Deimos Build Log
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Offline -Norbert-

  • 211
Re: BP: War in Heaven discussion
awww, it's gone?  that was my favorite fighter design i've ever seen in freespace. :(
I really felt it broke too much with the UEF style.
Which is still the same with the replacement.
Apart from that, I don't mind it not looking in line with the rest of the fleet, since they are exclusively piloted by the white guard and thus not part of the regular military.

 

Offline crizza

  • 210
Re: BP: War in Heaven discussion
So, after minor difficulties (thanks again to Zacam and Kyad ;)) I was able to play the update with the latest build and as of now it is sweet.
For the first time I'm able to fully enjoy everything^^
And the Karuna Mk2 is sweet, can't wait to see it screwing Tevs before being guttet by them :P

 

Offline Mars

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Re: BP: War in Heaven discussion
WiH 1 is essentially a series of "look at them run - hahaha. . . oh god. . . oh ****" events.

 

Offline SypheDMar

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Re: BP: War in Heaven discussion
I doubt it, since the "old" LaoTze model is essentially a copy/ripoff of someone else's artwork.
The guy then gave us permission to use it. He was very ticked with the lack of credit, though.

 

Offline Fury

  • The Curmudgeon
  • 213
Re: BP: War in Heaven discussion
Whatever happened to thorough testing before releasing? I hope you guys aren't slipping from the quality standards you've set with prior releases and updates. I was also very concerned about releasing an update that requires 3.6.14 RC2 before it was even out. Even though it was indeed released very soon after, was there really such a hurry you couldn't have waited till next day? Would have given the time to spot those bugs that required you to pull the updates too.

It sounds as if some R2 assets were included with the WiH update, which seems a bit odd. But I guess this was done intentionally since the svn at least used to be structured to prevent this from happening.

Regardless, congratulations for releasing the updates. Optimized UEF ships alone makes it well worth the trouble.

 

Offline Kolgena

  • 211
Re: BP: War in Heaven discussion
Metal shaders are a nice addition on top of the new RC2 pixel shaders. However, it'd be nice if the effect is tweakable. With my current lighting settings, the metal shader highlights are somewhat overbearing.

(Also, not sure if by design or otherwise, WiH will not render sunshafts, almost as if they were forced off)

Edit: sorry, ignore my rant.

Could someone tell me what the custom gauges in the table do? I'm interested in customizing my local setup for a neater 16:9 HUD and would appreciate knowing what they are. For example, where can I see an example of this stealth gauge? Thanks
« Last Edit: December 16, 2011, 01:50:50 am by Kolgena »

 

Offline Venicius

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Re: BP: War in Heaven discussion
Hey, just downloaded the new files for bp and WiH but I've got fighters that show up completely black except for the cockpits. Is it the "visuals" or the "assets" files I need to redownload?

[attachment deleted by a basterd]
« Last Edit: December 16, 2011, 07:37:38 pm by Venicius »

 

Offline Darius

  • Moderator
  • 211
Re: BP: War in Heaven discussion
Well next time hopefully there'll be better communication with the team leader about releasing the modpack and there won't have to be a hurried testing session by the only person around at the time.