Author Topic: PCS2 builds  (Read 10614 times)

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Ok, thanks for the info. So it´s a good idea to keep other versions, for some other models ...  :yes:
R2-D2             .-.
where            /_ _\
are               |o^o|
you ?             \ _ /
                    .-'-'-.
http://www.moddb.com/mods/star-wars-the-original-trilogy-mod
http://p3d.in/u/coffeesoft

 

Offline AdmiralRalwood

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Ok, thanks for the info. So it´s a good idea to keep other versions, for some other models ...  :yes:
That is completely the opposite of what I just said.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Jaja  :p , sorry, i mean that some versions can open some models that others don´t, or in a better way.

I worry about not being able to open some models in the future.
R2-D2             .-.
where            /_ _\
are               |o^o|
you ?             \ _ /
                    .-'-'-.
http://www.moddb.com/mods/star-wars-the-original-trilogy-mod
http://p3d.in/u/coffeesoft

 

Offline AdmiralRalwood

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Jaja  :p , sorry, i mean that some versions can open some models that others don´t, or in a better way.

I worry about not being able to open some models in the future.
Older versions can't open models made with newer versions. Newer versions can still open models made with older versions. That was what I said. I will go further and say that there is no reason I know of not to just use the newest version, always.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
It is understood, but I wanted to say that maybe in the future some versions can cause problems until they fixed.

And maybe it's better to keep some versions instead of delete them.

Anyway, i will work with the new one, thanks and sorry for my stupid confusion  :P
R2-D2             .-.
where            /_ _\
are               |o^o|
you ?             \ _ /
                    .-'-'-.
http://www.moddb.com/mods/star-wars-the-original-trilogy-mod
http://p3d.in/u/coffeesoft

 
Amazing. I was just about to post and ask if anyone had fixes to the breathtakingly massive list of problems I am having with the model viewers. Downloaded this, and it works flawlessly. You are my hero!

 :D :yes:

This seems like it belongs in a sticky. Or at least a link on the wiki, so that newcomers can find the working model viewer.
"Obviously the meson bomb is a form of cat-toast-device, with the buttered toast inverted, so that the cat and toast both fly in the direction of gravity much faster than expected. By introducing artificial gravity, a pair of cat-toast perpetual motion accelerator units can be made to collide with one another, and they produce an unimaginably devastating explosion. Both cats are named 'Meson'."

 - Wikileaks 2383

 
Link in OP seems to be dead

 

Offline Bryan See

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Does anyone has an update on his PCS2 development?
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Offline Kiloku

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Link is down here as well.

 
 

Offline Bryan See

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Bryan See - My FreeSpace Wiki User Page (Talk, Contributions)

Campaigns:
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Ships:
GTS Hygeia, GTT Argo, SC Raguel

 
Nope, because it's the same file from first post.

Current version is here: https://github.com/scp-fs2open/PCS2

 

Offline Goober5000

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Bump.  I updated the OP with tomimaki's link, and I updated the wiki page as well.

 

Offline Bryan See

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Any roadmap for this, Goober5000?
Bryan See - My FreeSpace Wiki User Page (Talk, Contributions)

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GTS Hygeia, GTT Argo, SC Raguel

 

Offline Goober5000

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I'm not aware of any roadmap.  There is a changelog at the link tomimaki posted.

 

Offline Bryan See

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Have the changelog changed since then?
Bryan See - My FreeSpace Wiki User Page (Talk, Contributions)

Campaigns:
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GTS Hygeia, GTT Argo, SC Raguel

 

Offline Goober5000

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Offline Bryan See

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The changelog. It has been stagnant for a while.
Bryan See - My FreeSpace Wiki User Page (Talk, Contributions)

Campaigns:
FreeSpace: Reunited - Shattered Stars

Ships:
GTS Hygeia, GTT Argo, SC Raguel

  

Offline Goober5000

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Yes.  You may have noticed that section 5, Document History, describes the edits that have been made to the changelog.