Author Topic: How to get the most graphics-wise out of FSO  (Read 94644 times)

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Offline MP-Ryan

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Re: How to get the most graphics-wise out of FSO
Normal maps don't work on ATI Catalyst graphics cards, do they?

They have sporadic, driver-dependent support on the 9800Pro and above.  Anything below that and you can forget it.  Even then, IIRC taylor may have made some changes that nix support in even the 9800Pro recently.

I think right now they're only Shader level 3 compliant.
"In the beginning, the Universe was created.  This made a lot of people very angry and has widely been regarded as a bad move."  [Douglas Adams]

 

Offline Harbinger of DOOM

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Re: How to get the most graphics-wise out of FSO
Where do I get these sdr1111, 1112, 1113, etc .VPs at?
aldo_14 ~ "The ego has landed."
an0n ~ "Wheee, I can spam and no-one will notice!"

 

Offline Jeff Vader

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Re: How to get the most graphics-wise out of FSO
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Harbinger of DOOM

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Re: How to get the most graphics-wise out of FSO
Thanks!
aldo_14 ~ "The ego has landed."
an0n ~ "Wheee, I can spam and no-one will notice!"

 

Offline Ashrak

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Re: How to get the most graphics-wise out of FSO
how do i enable the adv effects VP?
I hate My signature!

 

Offline colecampbell666

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Re: How to get the most graphics-wise out of FSO
Put it in the MVPs folder.
Gettin' back to dodgin' lasers.

 

Offline GTSVA

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Re: How to get the most graphics-wise out of FSO
GTVSA gave me the idea to make this topic.

I'm going to make this in order to post how to make your FSO look as pretty as possible. I'm also looking for your tips/tricks/pretty stuff.



It's GTSVA by the way...

BUT THANKS a lot COLE! :nod: :nod: :nod: :D
What's up?

Freespace: Amit
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High Scores: Natroz

 

Offline colecampbell666

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Gettin' back to dodgin' lasers.

 
Re: How to get the most graphics-wise out of FSO
Oh God.

The 3.6.10 Beta VPs...

The first time my 8800GTX has choked up!
« Last Edit: May 31, 2008, 02:08:23 pm by foolfromhell »
Just don't give away the homeworld...

 

Offline blowfish

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Re: How to get the most graphics-wise out of FSO

 
Re: How to get the most graphics-wise out of FSO
I just OCed my 8800gtx by about 21%.

Everything is fine now.

Great job! The missile explosions are so damned realistic! The subspace openings though, have a bit too much white space in the middle.
Just don't give away the homeworld...

 

Offline Herra Tohtori

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Re: How to get the most graphics-wise out of FSO
I just OCed my 8800gtx by about 21%.


Why in the name of Flying Spaghetti Monster would you want to do that?

It should have way more juice for most games as it is... FS2_Open especially. At the very best, you're getting 5-10% better frame rates (guesstimate). More likely is that CPU and memory become bottlenecks with that card, and you won't see even that much improvement, and at the worst you're shortening the life-span of the card by running it at higher frequencies than it's designed for. Additionally... if your monitor doesn't support something like 120Hz vertical frequency, it's unlikely that the overclock is going to be noticeable at all.

I could be wrong though. Please run a FRAPS benchmark test of Massive Battle (kinda unofficial benchmarking mission somewhere around HLP) with and without overclocks and post the results, it would be interesting to know if I'm even close to correct...

Quote
Everything is fine now.

So you've run an artefact testing program that stresses the GPU and sees if it handles well during extensive stress when it heats up and the risk of bits going to wrong places grows?


With other games - such as Assassin's Creed, Crysis and other GPU killers, you might notice something assuming that without overclocking the FPS sometimes drops below the screen's maximum frame rate per second... but with FS2_Open... hardly. But run the benchmark and tell the results. ;)
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 
Re: How to get the most graphics-wise out of FSO
I just OCed my 8800gtx by about 21%.


Why in the name of Flying Spaghetti Monster would you want to do that?

It should have way more juice for most games as it is... FS2_Open especially. At the very best, you're getting 5-10% better frame rates (guesstimate). More likely is that CPU and memory become bottlenecks with that card, and you won't see even that much improvement, and at the worst you're shortening the life-span of the card by running it at higher frequencies than it's designed for. Additionally... if your monitor doesn't support something like 120Hz vertical frequency, it's unlikely that the overclock is going to be noticeable at all.

I could be wrong though. Please run a FRAPS benchmark test of Massive Battle (kinda unofficial benchmarking mission somewhere around HLP) with and without overclocks and post the results, it would be interesting to know if I'm even close to correct...

Quote
Everything is fine now.

So you've run an artefact testing program that stresses the GPU and sees if it handles well during extensive stress when it heats up and the risk of bits going to wrong places grows?


With other games - such as Assassin's Creed, Crysis and other GPU killers, you might notice something assuming that without overclocking the FPS sometimes drops below the screen's maximum frame rate per second... but with FS2_Open... hardly. But run the benchmark and tell the results. ;)

I had FRAPS on a massive battle.

some 10 fenris/leviathans with 100% flak vs. 5 fighter/bomber wings.

I was getting some 40fps. And it dipped down to 20. It is back up now to 60.


I have a 2.9GHz CPU and 4GB RAM and a X-Fi soundcard. Really no bottleneck.

Im going back to stock clocks to see what happened.
Just don't give away the homeworld...

 

Offline colecampbell666

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Re: How to get the most graphics-wise out of FSO
What does the soundcard have to do with it?
Gettin' back to dodgin' lasers.

 
Re: How to get the most graphics-wise out of FSO
What does the soundcard have to do with it?

Just that that isnt a bottleneck either.
Just don't give away the homeworld...

 

Offline Herra Tohtori

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Re: How to get the most graphics-wise out of FSO
What does the soundcard have to do with it?

AFAIK sound cards do have a CPU load impact that changes depending on the sound card itself and game's hardware acceleration compatibility... Better sound cards should use less CPU to produce same resolution of sound as, say, an onboard sound solution like Realtek AC97 or other popular integrated audio circuits on MOBO's.

Dunno if it matters at all with FS2_Open. Does OpenAL do hardware acceleration or is more of a software sound renderer...? :nervous:
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 
Re: How to get the most graphics-wise out of FSO
What does the soundcard have to do with it?

AFAIK sound cards do have a CPU load impact that changes depending on the sound card itself and game's hardware acceleration compatibility... Better sound cards should use less CPU to produce same resolution of sound as, say, an onboard sound solution like Realtek AC97 or other popular integrated audio circuits on MOBO's.

Dunno if it matters at all with FS2_Open. Does OpenAL do hardware acceleration or is more of a software sound renderer...? :nervous:

Whatver the problem was, I'm back to clock speeds and decent framerates. 55-ish.
Just don't give away the homeworld...

 

Offline rbxplayer

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Re: How to get the most graphics-wise out of FSO
Read this only if you reside in a place where its 30 degrees outside ;)

I had the same problem. It was my PC over heating. I have a PC with similar specifications. Summer is on its way.
Ijja l-mewt li taghmilna bnedmin jew l-imhabba?

 
Re: How to get the most graphics-wise out of FSO
so... if i get the sdr1112 file then i dont need nm_test.vp?  If i do need the nm_test file can someone please point me to it as ive been looking for days to find it.

maneuverable ? pfffft. Look at the Basilisk or Aeshma (i think thats how its spelt) . I dont know what class of fighters they are (Heavy assault), but they fly like a retarded seagull.

 

Offline colecampbell666

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Re: How to get the most graphics-wise out of FSO
No, you shouldn't need that, as I've never heard of it. Get sdr1112.VP.
Gettin' back to dodgin' lasers.