Author Topic: Antipodes 8 - Pilot, Attend! (Updated 08/27/2011 - r7538)  (Read 61517 times)

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Offline Dragon

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Re: Antipodes 8 - Pilot, Attend!
Isn't that caused by a HUD table somewhere?
Also, I've been playing with BP builds (which feature new HUD code) and noticed that every time I restart, absolute throttle axis resets (it sets itself to none instead of Z axis).
I have also experienced configuration resets when switching mods (it reverted to the old configuration), but this doesn't happen anymore.

 

Offline General Battuta

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Re: Antipodes 8 - Pilot, Attend!
Glide does not turn off when you restart a mission. I should mantis this.

 

Offline T-LoW

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Re: Antipodes 8 - Pilot, Attend!
The game crashes in an instant for me. I surely made some dumb mistake :rolleyes:

Code: [Select]
Assert: len < n
File: cfile.cpp
Line: 1271

ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_Ant-8d_SSE2.exe! <no symbol>
fs2_open_Ant-8d_SSE2.exe! <no symbol>
fs2_open_Ant-8d_SSE2.exe! <no symbol>
fs2_open_Ant-8d_SSE2.exe! <no symbol>
fs2_open_Ant-8d_SSE2.exe! <no symbol>
fs2_open_Ant-8d_SSE2.exe! <no symbol>
fs2_open_Ant-8d_SSE2.exe! <no symbol>
fs2_open_Ant-8d_SSE2.exe! <no symbol>
fs2_open_Ant-8d_SSE2.exe! <no symbol>
fs2_open_Ant-8d_SSE2.exe! <no symbol>
fs2_open_Ant-8d_SSE2.exe! <no symbol>
fs2_open_Ant-8d_SSE2.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlCreateUserProcess + 140 bytes
ntdll.dll! RtlCreateProcessParameters + 78 bytes
The german Freespace-Galaxy

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Offline General Battuta

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Re: Antipodes 8 - Pilot, Attend!
Remove your pilot files from the pilots folder and put them in a safe place. Try again.

 

Offline Fury

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Re: Antipodes 8 - Pilot, Attend!
I really would advise NOT to remove pilot files.

Instead, please rename FreeSpace2\data\players\multi and FreeSpace2\data\players\single folders by adding extra character to them, like underscore.

If Antipodes 8 works after that, please zip those two renamed folders up, upload somewhere and then post a link here. Then coders can figure out the exact problems and fix.

Without your pilot files that cause problems, they cannot reliably re-produce the errors and thus necessarily fix them.

 

Offline General Battuta

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Re: Antipodes 8 - Pilot, Attend!
Well, same thing.

 

Offline T-LoW

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Re: Antipodes 8 - Pilot, Attend!
Renamed them _single and _multi but it still crashes at the loading screen.
The german Freespace-Galaxy

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Offline General Battuta

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Re: Antipodes 8 - Pilot, Attend!
Debug log please.

 
Re: Antipodes 8 - Pilot, Attend!
Try deleting any files that were created in the players file. ex: something.csg and something.plr  Then start again. If you get an error when you choose a campaign, quit, then delete the something.csg but leave the something.plr and restart. For some reason the second one it builds is the one it wants.
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Offline T-LoW

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Re: Antipodes 8 - Pilot, Attend!
It's the exact same debug file.

But it creates a plr-file inside the players folder when I start. Deleting did nothing.
The german Freespace-Galaxy

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Offline General Battuta

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Re: Antipodes 8 - Pilot, Attend!
Can you post your debug log, please? It is generated in FreeSpace2/data/ when you run a debug build. The name is fs2_open.log.

 

Offline T-LoW

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Re: Antipodes 8 - Pilot, Attend!
I looked it up... it doesn't generate one :wtf:
The german Freespace-Galaxy

"There was a time before we were born. If someone asks this is where I'll be."

 

Offline General Battuta

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Re: Antipodes 8 - Pilot, Attend!
I looked it up... it doesn't generate one :wtf:

You need to run a debug build. Select the version of Antipodes 8 ending in -d or -debug in your launcher.

 

Offline T-LoW

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Re: Antipodes 8 - Pilot, Attend!
I know. I did so many times. And the only debug-reply I get is the one from the clipboard above. It doesn't create a debug-file after the crash.

It says Assertion error...
The german Freespace-Galaxy

"There was a time before we were born. If someone asks this is where I'll be."

 

Offline General Battuta

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Re: Antipodes 8 - Pilot, Attend!
I know. I did so many times. And the only debug-reply I get is the one above. It doesn't create a debug-file after the crash.

Uh-oh. All right, thanks for the catch.

 
Re: Antipodes 8 - Pilot, Attend!
Does Antipodes 8 support TTS?

 

Offline FUBAR-BDHR

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Re: Antipodes 8 - Pilot, Attend!
Glide does not turn off when you restart a mission. I should mantis this.

It's been in there for ages.
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Offline mjn.mixael

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Re: Antipodes 8 - Pilot, Attend!
As per my previous post, here is a log to go with it.

3D Radar is permanently selected. I can't seem to turn it off in any way.

Also, the sound sports a heavy reverb despite only coming out of my two main stereo speakers.

[attachment deleted by admin]
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Offline Zacam

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Re: Antipodes 8 - Pilot, Attend!
3D Radar is permanently selected. I can't seem to turn it off in any way.

Makes no sense. I even put a "$Load Retail Configuration: No" into a -hdg.tbm and only specified the "+Orb Radar:" and with -orbradar off, it just shows no radar.
« Last Edit: December 14, 2010, 06:09:52 pm by Zacam »
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Offline Mura

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Re: Antipodes 8 - Pilot, Attend!
Pre-post EDIT: This happens in ant7 as well ->>I get something with the orb radar too... when i have it on, mvps and radar icons, the radar doesn't detect any ships, and if i have it off, it works ok. Removing the radar icons also works, and in missions that

Ok, i was doing testing while writing this post, i guess it comes from ant 7, but in training missions i don't get a read on the radar if the radar is 3d/orb radar, doesn't matter if radar icons are on or off, flat radar works well, using mediavps_3612 and fury's light testing. In regular missions it appears to work properly.

Also, the first time i used it, it reduced the joystick sensibility to 1, haven't had this issue again even after whiping clean the pilots it made.

post-post-EDIT: I forgot! when i try to delete a pilot, either from starting page or from the barracks th... nvm, i answered my own question, they keep reapearing because i still have the original pilots in their folders! hahaha. :lol:
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