Here is the nightly for Linux on 20 Oct 2014 - Revision 11151
Open non-feature issues in
Mantis: 125
Group: Standard
fso_Standard_20141020_r11151.tar.bz2MD5Sum------------------------------------------------------------------------
r11092 | z64555 | 2014-09-29 17:47:35 -0500 (Mon, 29 Sep 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/cutscene/cutscenes.cpp
From MageKing17, Makes the $CD: token for cutscenes.tbl optional. Useful, since a majority of assets no longer require physical CD's.
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r11093 | Goober5000 | 2014-09-29 21:18:28 -0500 (Mon, 29 Sep 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
use the OBJ_INDEX macro, because that's why we have it
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r11094 | Goober5000 | 2014-09-29 22:20:51 -0500 (Mon, 29 Sep 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/ai.h
M /trunk/fs2_open/code/ai/aicode.cpp
M /trunk/fs2_open/code/ai/aigoals.cpp
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/weapon/weapons.cpp
Between the Ashes HPC request: allow ships to attack others on the same team
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r11095 | Goober5000 | 2014-09-29 22:51:33 -0500 (Mon, 29 Sep 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/hud/hudtarget.cpp
MageKing17's patch for Mantis #3110: Message Brackets not displayed with 'Invisible to Friendlies' flag
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r11096 | Goober5000 | 2014-09-29 23:02:14 -0500 (Mon, 29 Sep 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
and on the subject of Mantis #3110: fix the multi_sexp_deal_with_ship_flag issue that MageKing17 noticed, and tweak a sexp to be more clear
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r11097 | Goober5000 | 2014-09-29 23:29:13 -0500 (Mon, 29 Sep 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aigoals.cpp
M /trunk/fs2_open/code/parse/sexp.cpp
Between the Ashes HPC request: extend ai-chase-same-team to ai-disarm, ai-disable, and ai-destroy-subsys too
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r11098 | Goober5000 | 2014-09-29 23:30:37 -0500 (Mon, 29 Sep 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aigoals.cpp
stupid missing parenthesis >.>
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r11099 | Goober5000 | 2014-09-29 23:32:02 -0500 (Mon, 29 Sep 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/hud/hudshield.cpp
related to Mantis #2971: properly reset shield info when we have a null objp
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r11101 | Goober5000 | 2014-10-04 21:15:10 -0500 (Sat, 04 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/sexp_tree.cpp
tweaks
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r11102 | m_m | 2014-10-05 16:48:56 -0500 (Sun, 05 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
Fixed a bug reported by Axem: The scripting API used the wrong functions to determine if a hud gauge is a custom hud gauge.
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r11103 | Goober5000 | 2014-10-05 21:15:46 -0500 (Sun, 05 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/sexp_tree.cpp
don't enable nav system always... that's not how this is supposed to work
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r11104 | Goober5000 | 2014-10-05 21:39:54 -0500 (Sun, 05 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/sexp_tree.cpp
well ok, revert that
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r11105 | zookeeper | 2014-10-06 16:44:23 -0500 (Mon, 06 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/graphics/gropengldraw.cpp
M /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp
M /trunk/fs2_open/code/graphics/gropengltnl.cpp
Reverted r10944 and r10945 for now, with the exception of the GL_TRIANGLE_STRIP->GL_QUADS fix.
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r11106 | Goober5000 | 2014-10-06 21:23:25 -0500 (Mon, 06 Oct 2014) | 2 lines
Changed paths:
M /trunk/fs2_open/code/fred2/sexp_tree.cpp
M /trunk/fs2_open/code/fred2/sexp_tree.h
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/parse/sexp.h
allow sexps which reference sounds to use either the table index or the entry name as the reference
(based on a patch by m!m, see http://www.hard-light.net/forums/index.php?topic=86293.0)
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r11107 | Goober5000 | 2014-10-06 21:30:12 -0500 (Mon, 06 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/sexp_tree.cpp
I forget who requested this, but this change now causes FRED to allow numeric sexps to be used for OPF_WEAPON_BANK_NUMBER
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r11108 | Goober5000 | 2014-10-06 21:32:35 -0500 (Mon, 06 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Parias's patch for Mantis #3102 (make show-subtitle-text positioning consistent on MP clients)
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r11109 | Goober5000 | 2014-10-06 22:38:49 -0500 (Mon, 06 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aiturret.cpp
M /trunk/fs2_open/code/hud/hudtargetbox.cpp
make flag checking more efficient and prevent an Int3() on bad data
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r11110 | Goober5000 | 2014-10-07 21:16:09 -0500 (Tue, 07 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
related to Mantis #3121, add parentheses if the string passed to runSEXP doesn't have them
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r11111 | Goober5000 | 2014-10-07 21:20:11 -0500 (Tue, 07 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
remove unused debug function
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r11112 | chief1983 | 2014-10-08 10:58:49 -0500 (Wed, 08 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
Wrong variable type, may work in MSVC but not on clang or gcc.
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r11113 | Goober5000 | 2014-10-08 21:59:20 -0500 (Wed, 08 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
related to Mantis #3121, make SEXP parsing more robust, and remove some old debug/unused code in get_sexp_main()
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r11114 | Goober5000 | 2014-10-08 22:13:26 -0500 (Wed, 08 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
better method of appending ellipsis (nb: strncpy pads with 0 if string is shorter than len)
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r11115 | Goober5000 | 2014-10-08 22:21:47 -0500 (Wed, 08 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
technically, this is better
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r11116 | Goober5000 | 2014-10-11 14:42:56 -0500 (Sat, 11 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aiturret.cpp
some turret changes from the XT branch
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r11117 | Goober5000 | 2014-10-11 14:44:19 -0500 (Sat, 11 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aiturret.cpp
this too
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r11118 | Goober5000 | 2014-10-11 15:02:05 -0500 (Sat, 11 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/asteroid/asteroid.cpp
M /trunk/fs2_open/code/asteroid/asteroid.h
M /trunk/fs2_open/code/mission/missionparse.cpp
from xt branch: add some hysteresis to asteroid fields to prevent "popping" when an asteroid exceeds the bounds
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r11119 | Goober5000 | 2014-10-11 15:18:40 -0500 (Sat, 11 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/bmpman/bmpman.cpp
from xt branch: remove unneeded parameters, tweak some assets, minor optimization
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r11120 | Goober5000 | 2014-10-11 22:49:21 -0500 (Sat, 11 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/globalincs/pstypes.h
xt branch tweaks
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r11121 | Goober5000 | 2014-10-11 23:06:59 -0500 (Sat, 11 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/debris/debris.cpp
M /trunk/fs2_open/code/math/floating.cpp
M /trunk/fs2_open/code/menuui/mainhallmenu.cpp
M /trunk/fs2_open/code/network/multilag.cpp
M /trunk/fs2_open/code/physics/physics.cpp
xt branch: additional optimizations using RAND_MAX_1f
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r11122 | Goober5000 | 2014-10-11 23:10:41 -0500 (Sat, 11 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/physics/physics.cpp
probably good to change the comment too
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r11123 | Goober5000 | 2014-10-11 23:40:55 -0500 (Sat, 11 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/globalincs/windebug.cpp
M /trunk/fs2_open/code/graphics/font.cpp
M /trunk/fs2_open/code/hud/hudmessage.cpp
xt: sprintf length safety
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r11124 | Goober5000 | 2014-10-12 15:13:19 -0500 (Sun, 12 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/network/multilag.cpp
we don't need to cast because mod is a float
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r11125 | Goober5000 | 2014-10-12 15:13:35 -0500 (Sun, 12 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/math/vecmat.cpp
xt branch: tweaks to vecmat.cpp
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r11126 | Goober5000 | 2014-10-12 15:14:08 -0500 (Sun, 12 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/math/fvi.cpp
xt branch: optimizations in fvi.cpp
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r11127 | Goober5000 | 2014-10-12 19:23:18 -0500 (Sun, 12 Oct 2014) | 4 lines
Changed paths:
M /trunk/fs2_open/code/graphics/gropengldraw.cpp
M /trunk/fs2_open/code/menuui/credits.cpp
xt branch: having a float version of gr_opengl_string makes text scrolling nice and smooth at high nonstandard resolutions
(also, looks like quad rendering works just fine here; no need to convert to tris)
convert credits.cpp to use float version of gr_opengl_string; eventually Taylor wanted to make the float version standard
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r11128 | Goober5000 | 2014-10-12 19:57:10 -0500 (Sun, 12 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/globalincs/version.h
xt branch: add capability for custom identifiers in build names (e.g. Xt-0314)
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r11129 | Goober5000 | 2014-10-12 20:55:07 -0500 (Sun, 12 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/model/modelcollide.cpp
xt branch: optimizations in modelcollide.cpp
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r11130 | Goober5000 | 2014-10-12 21:08:16 -0500 (Sun, 12 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/model/model.h
M /trunk/fs2_open/code/model/modelinterp.cpp
M /trunk/fs2_open/code/model/modelread.cpp
xt branch: minor tweaks to glow_points
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r11131 | Goober5000 | 2014-10-12 21:16:02 -0500 (Sun, 12 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/model/modelinterp.cpp
xt branch: use CLAMP here
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r11132 | Goober5000 | 2014-10-12 21:38:34 -0500 (Sun, 12 Oct 2014) | 3 lines
Changed paths:
M /trunk/fs2_open/code/globalincs/windebug.cpp
M /trunk/fs2_open/code/graphics/font.cpp
M /trunk/fs2_open/code/hud/hudmessage.cpp
M /trunk/fs2_open/code/network/multi_log.cpp
according to the C standard...
"The functions snprintf() and vsnprintf() write at most size bytes (including the trailing null byte ('\0')) to str."
...so we have that going for us, which is nice
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r11133 | Goober5000 | 2014-10-12 21:54:43 -0500 (Sun, 12 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/object/objectsort.cpp
xt branch: optimize objectsort.cpp by not calculating some things every loop iteration
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r11134 | Goober5000 | 2014-10-12 22:06:19 -0500 (Sun, 12 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/hud/hudmessage.cpp
fix a compile error (d'oh) and use type safety
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r11135 | Goober5000 | 2014-10-12 22:07:05 -0500 (Sun, 12 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/osapi/outwnd.h
wut? defaulting to NULL here will cause these to never log anything...
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r11136 | Goober5000 | 2014-10-12 22:47:11 -0500 (Sun, 12 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/network/multi_log.cpp
M /trunk/fs2_open/code/parse/generic_log.cpp
string printing safety
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r11137 | Goober5000 | 2014-10-12 22:56:36 -0500 (Sun, 12 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/parselo.cpp
SCP_string is useful here too
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r11138 | Goober5000 | 2014-10-12 23:01:38 -0500 (Sun, 12 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/parselo.cpp
xt branch: more string safety
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r11139 | Goober5000 | 2014-10-14 11:18:11 -0500 (Tue, 14 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/voiceactingmanager.cpp
M /trunk/fs2_open/code/globalincs/windebug.cpp
M /trunk/fs2_open/code/graphics/font.cpp
M /trunk/fs2_open/code/hud/hudmessage.cpp
M /trunk/fs2_open/code/ship/shipfx.cpp
heh... Microsoft's implementation of snprintf doesn't conform to the standard!
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r11140 | Goober5000 | 2014-10-14 22:20:53 -0500 (Tue, 14 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/fredview.cpp
M /trunk/fs2_open/code/globalincs/windebug.cpp
M /trunk/fs2_open/code/hud/hud.cpp
M /trunk/fs2_open/code/hud/hudmessage.cpp
M /trunk/fs2_open/code/network/stand_gui.cpp
M /trunk/fs2_open/code/popup/popup.cpp
M /trunk/fs2_open/code/weapon/emp.cpp
additional string safety
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r11141 | Goober5000 | 2014-10-16 21:08:42 -0500 (Thu, 16 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/weapon/beam.cpp
xt branch: minor optimizations in beam.cpp
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r11142 | Goober5000 | 2014-10-16 21:12:24 -0500 (Thu, 16 Oct 2014) | 2 lines
Changed paths:
M /trunk/fs2_open/code/weapon/beam.cpp
xt branch:
"Nothing major here, just added the same basic stuff from the nebula code to make beam glows fade out depending on how close to the eye they are. The primary reason for this was for beams on fighters, since the muzzle glows tend to block your view when they show up. Having them fade out still gives you the visual effect, but allows you to see through them as well."
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r11143 | Goober5000 | 2014-10-16 21:21:53 -0500 (Thu, 16 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
xt branch: minor ship.cpp fixes
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r11144 | Goober5000 | 2014-10-16 21:26:03 -0500 (Thu, 16 Oct 2014) | 4 lines
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
refine the calculation of effective_primary_banks...
1) optimization from xt branch: don't calculate if we only actually have one bank on our ship
2) make sure to count the current bank that we're firing, to avoid an edge case where we might have a negative fire penalty
3) make the condition logic a little clearer
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r11145 | Goober5000 | 2014-10-16 21:29:33 -0500 (Thu, 16 Oct 2014) | 3 lines
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
xt branch:
1) the number of beam firing points should be the same as the number of ship firing points, because that's how we're calculating the expenditure of weapon energy
2) clear out Ship_type information when we exit the game
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r11146 | Goober5000 | 2014-10-16 21:31:33 -0500 (Thu, 16 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/shipfx.cpp
M /trunk/fs2_open/code/ship/shiphit.cpp
xt branch: minor tweaks
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r11147 | Goober5000 | 2014-10-16 21:34:58 -0500 (Thu, 16 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/shipfx.cpp
M /trunk/fs2_open/code/weapon/weapon.h
M /trunk/fs2_open/code/weapon/weapons.cpp
xt branch: WIF_MFLASH is unnecessary because we can check whether there is a muzzle flash index
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r11148 | Goober5000 | 2014-10-16 21:43:54 -0500 (Thu, 16 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/weapon/weapons.cpp
xt branch: memset a bunch of weapons strings
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r11149 | Goober5000 | 2014-10-16 21:45:05 -0500 (Thu, 16 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/missionui/missionweaponchoice.cpp
xt branch: load stuff from the correct location
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r11150 | Goober5000 | 2014-10-17 00:18:29 -0500 (Fri, 17 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/missionsave.cpp
M /trunk/fs2_open/code/fred2/missionsave.h
MageKing17 has done yeoman's work in fixing the version-specific commenting system. Thanks, MageKing17!
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r11151 | niffiwan | 2014-10-19 03:33:35 -0500 (Sun, 19 Oct 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/graphics/font.cpp
M /trunk/fs2_open/code/hud/hudparse.cpp
M /trunk/fs2_open/code/hud/hudreticle.cpp
M /trunk/fs2_open/code/hud/hudreticle.h
M /trunk/fs2_open/code/hud/hudtarget.cpp
M /trunk/fs2_open/code/hud/hudtarget.h
M /trunk/fs2_open/code/radar/radarsetup.cpp
M /trunk/fs2_open/code/radar/radarsetup.h
Allow fonts to set/change special char indexes
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