Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: CountBuggula on January 04, 2017, 10:34:31 am

Title: Feature Request: Assign separate texture map for team colors
Post by: CountBuggula on January 04, 2017, 10:34:31 am
I've been working on trying to implement team colors for FotG in a way that would provide the right colors for say, Red Group, Gold Group, Blue Group, etc as seen in the Star Wars movies.  It's proving to be more difficult than I thought (to be fair, this is partly because I'm not a very good texture artist and just trying to modify existing maps).  However, before he left the team, Brand-X provided quite a few alternate diffuse maps for most of our starfighters in a variety of colors and faction themes.  It would be great to be able to easily use these simply by choosing your team color, instead of having to set up different versions of each craft for every texture variation. 

In other words, say we have a default model that's Red Team.  If you choose Blue Team (or it's set in FRED for a mission - is this even doable?) it loads the same model and all maps except diffuse, where it selects an alternate texture that's been designated the "Blue Team" texture for that ship.  If a map isn't specified for any particular team color, it defaults to the old team color behavior.

Is such an idea feasible?  Would anyone else be interesting in being able to use such a feature?
Title: Re: Feature Request: Assign separate texture map for team colors
Post by: AdmiralRalwood on January 04, 2017, 10:39:07 am
Is there a reason you can't just use texture replacement?
Title: Re: Feature Request: Assign separate texture map for team colors
Post by: CountBuggula on January 04, 2017, 10:45:40 am
Is there a reason you can't just use texture replacement?

Because...I knew team colors were a thing and didn't know you could do that?  :nervous:

So I guess that would take care of the mission design side, but if/when we ever get multiplayer in a usable form, doing that for Team Colors would be nice too, I guess.
Title: Re: Feature Request: Assign separate texture map for team colors
Post by: CountBuggula on January 04, 2017, 11:46:59 am
Ok so a slightly modified feature request proposal is to apply texture replacement for team colors.  Secondary request is to apply texture replacement in the F3 ship viewer.