Author Topic: 2009-04-05 - Cylon Basestar  (Read 52889 times)

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Offline newman

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Re: 09-04-05 - Cylon Basestar
It's time to show some in-game shots, previous ones were renders. Also, previous ones didn't have the lights - I set up a light rig and baked glow maps for the game model. All are taken from the game, first 3 from the lab, the rest from an actual mission. No hot Cylons babes were harmed during the making of these screenshots.













« Last Edit: September 16, 2009, 06:54:42 am by newman »
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Offline Wobble73

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Re: 09-04-05 - Cylon Basestar
I just drooled all over my paperwork in the office.  :D


I cannot wait to go up against that bad boy, (and have my testes handed to me on a plate) :lol:
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Offline FraktuRe

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Re: 09-04-05 - Cylon Basestar
truly a god amongst men and idiots.
Or something.
There’s nothing like the truth skewed into the mind of the insane.
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Offline Madcat

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Re: 09-04-05 - Cylon Basestar
Is that really the shape of things to come?
It's... beyond awesome!!!  :D :yes:

Now you finally did it and made this lurker get an account... hi there everyone!  :)

Great work everyone, I'm really looking forward to the release (whenever that may be, take your time!).


 
Re: 09-04-05 - Cylon Basestar
Goodness gracious, great balls of fire!

Some stunning work there, loving the progress being made.

 

Offline Felix 039

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Re: 09-04-05 - Cylon Basestar
No hot Cylons babes were harmed during the making of these screenshots.
lol  :lol:


I want the hot Cylon babes, not basestar   ;7
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Re: 09-04-05 - Cylon Basestar
Epic

 
 

Offline YIIMM

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Re: 09-04-05 - Cylon Basestar
Am I right in thinking that's the first in-game shot of Theseus too?

 

Offline newman

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Re: 09-04-05 - Cylon Basestar
Am I right in thinking that's the first in-game shot of Theseus too?

First time in-game? Perhaps. It's not as close to being done as the basestar, which is why you only get to see it from the distance, for now.
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline karajorma

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Re: 09-04-05 - Cylon Basestar
First one we've deliberately released. There were a couple of accidental ones but I think we stomped on them. :)
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Offline redsniper

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Re: 09-04-05 - Cylon Basestar
OMG. Dat flak screen.
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Offline Felix 039

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Re: 09-04-05 - Cylon Basestar
OMG. Dat flak screen.

Well, not overkill yet... Considering how much Raider a Basestar launch at once  ;7
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Offline newman

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Re: 09-04-05 - Cylon Basestar
Well, not overkill yet... Considering how much Raider a Basestar launch at once  ;7

In theory, if every slot housed a raider, and you launched all of them at once, you'd have 864 raiders in the air. Well, vacuum :)
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline Angelus

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Re: 09-04-05 - Cylon Basestar
Holy...!  :eek2:
Awesome work!
Can i has info abouts the ~fps?
I think i need a new computer for that...:)



btw. do you guys see sometimes strange behaviour of the missiles during the tests?

 

Offline newman

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Re: 09-04-05 - Cylon Basestar
One thing I've noticed is that a lot of people seem to panic about FPS when they see this ship :) I've tested the basestar on my not-so-new system in a variety of missions and found no FPS problems. And the thing doesn't even have LODs yet, plus I was using tga's so no mipmaps yet either. Final version will both have LODs and dds textures with full mips so I wouldn't worry about the FPS. Current systems are able to handle large amounts of polygons - and a space game is specific because there's no environment to be modeled - a starfield or a simple skybox does the trick most of the time. So we can have a bit more detailed ships without any problems..
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline MR_T3D

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Re: 09-04-05 - Cylon Basestar
Holy...!  :eek2:
Awesome work!
Can i has info abouts the ~fps?
I think i need a new computer for that...:)



btw. do you guys see sometimes strange behaviour of the missiles during the tests?
it appears to be work on 'arcing' missles, more like the show,

 

Offline Colonol Dekker

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Re: 09-04-05 - Cylon Basestar
What the heck is with those white specks?

Orbiting the Colonial ship?
Campaigns I've added my distinctiveness to-
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Offline FUBAR-BDHR

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Re: 09-04-05 - Cylon Basestar
You mean the flak explosions?
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Offline Colonol Dekker

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Re: 09-04-05 - Cylon Basestar
That's my question answered. Thanks :)
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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