Author Topic: Enigma 2666 *work in progress*  (Read 36176 times)

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Offline Lorric

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Re: Enigma 2666 *work in progress*
By process of elimination, the big ship must be the crossbow, right? The other three ships were in WCS. They now have a new paint job. At first I thought it a strange name for such a big ship, but then I guess we have the Longbow bomber, so not so surprising. And both weapons could pierce armour. So not a bad name for a bomber. I presume it is a bomber.

 

Offline Deathsnake

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    • German Wing Commander Site
Re: Enigma 2666 *work in progress*
Yes its a bomber. It was new in the first mission disc from WC2 - Special Operations. They was onboard the TCS Gettysburg.

Bombers: A-14 Raptor (Fanconcepts show the ship with torpedoes), A-15 Gladius, (Armadaversion has Torpedos), A-17 Broadsword, A-18/Y-18 Crossbow and A-20 Banshee. The Longbow has F/A-Longbow


http://www.wcnews.com/wcpedia/A-18_Crossbow
Star Citizen Garage No. 250:

AEGIS DYNAMICS: Sabre, Starfarer Gemini
ROBERTS SPACE INDUSTRIES Polaris
ANVIL AEROSPACE Carrack

 

Offline Lorric

  • 211
Re: Enigma 2666 *work in progress*
Thanks.

 

Offline starlord

  • 210
Re: Enigma 2666 *work in progress*
Nice work deathsnake. Really impressive. I'm wondering though. Do you plan at some point to use triple turrets? If i recall wc1 blueprints a lot of ships have them...

 

Offline Deathsnake

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Re: Enigma 2666 *work in progress*
Maybe if we have a new Exeter ;)

And here is the old Lady:



I used this style in LLoD too because you see there the Concordia for a short time.
Star Citizen Garage No. 250:

AEGIS DYNAMICS: Sabre, Starfarer Gemini
ROBERTS SPACE INDUSTRIES Polaris
ANVIL AEROSPACE Carrack

 

Offline Deathsnake

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Re: Enigma 2666 *work in progress*
I don't show this model yet, because the plan to make Enigma 2666 as a WC2 Remake is cancel. The new story of Enigma 2666 is different. But after playing WC2 again the Kilrathi has several bases like K'titrakh Mang and here is the final Version from Zohrath:


Its already with a UV Map - so I just need someone who can make textures to match it with Saga's Kilrathi Stations. Maybe those hangarbays should have the one from the Starbase from Saga. I think all 3 stations from him (Starpost, Supply Depot and K'titrakh Mang) fits from the details to Saga. So it need only a little outfit (textures, hangar - maybe turrets) Those big Parts are the Heavy AMG Turret. I don't know if that working to rotate the station. Subobjects work - but the complete model?
Star Citizen Garage No. 250:

AEGIS DYNAMICS: Sabre, Starfarer Gemini
ROBERTS SPACE INDUSTRIES Polaris
ANVIL AEROSPACE Carrack

 

Offline Deathsnake

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Re: Enigma 2666 *work in progress*


WC2 Fleet ready :) Only the Waterloo is missing.
Star Citizen Garage No. 250:

AEGIS DYNAMICS: Sabre, Starfarer Gemini
ROBERTS SPACE INDUSTRIES Polaris
ANVIL AEROSPACE Carrack

 

Offline Deathsnake

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    • German Wing Commander Site
Re: Enigma 2666 *work in progress*
RedBaron change the Epee again and now its in the original WC2 style:

Star Citizen Garage No. 250:

AEGIS DYNAMICS: Sabre, Starfarer Gemini
ROBERTS SPACE INDUSTRIES Polaris
ANVIL AEROSPACE Carrack

 
Re: Enigma 2666 *work in progress*
Very nice. :)

Btw: If you add this code to the Epee's table above $shields, you can see the missiles on the Epee.
Code: [Select]
$Show Secondary Models: ( YES YES )
Audio Converter of Enigma Campaign 2666:
http://enigma.de.to/

German translator of WC: Hostile Frontier:
http://www.ciinet.org/kevin/wchf/

My Youtube Channel:
http://www.youtube.com/user/FekLeyrTarg?feature=mhee

 

Offline Deathsnake

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Re: Enigma 2666 *work in progress*


Star Slayer Squad Raptor on patrol. Maybe the intakes and thrusters will be replace like the other Saga models. WC1 Style texture by RedBaron, Model by ScoobyDoo.

4 Laser, 2 Meson, Rear Neutron turret, 2 Lance Torpedos and 6 HS Missiles are dangerous to Kilrathi fighters and capital ships. The Stormfire gun on the underside is disable.
Star Citizen Garage No. 250:

AEGIS DYNAMICS: Sabre, Starfarer Gemini
ROBERTS SPACE INDUSTRIES Polaris
ANVIL AEROSPACE Carrack

 
Re: Enigma 2666 *work in progress*
hows going

 

Offline Deathsnake

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    • German Wing Commander Site
Re: Enigma 2666 *work in progress*
Enigma is still onhold. A lot of the models with the new textures are now in Last Line of Defence.

Another one:

Venture with RapĂ­er escort.


Later I can then use the textures for Enigma 2666 too. So we already did some works for both campaigns in one. After finish LLoD we just need then the Kilrathi WC1+2 ships and the campaign. Confed ships should be done. Except the Drayman, Exeter and the Tolmacs.
« Last Edit: August 04, 2013, 03:01:52 pm by Deathsnake »
Star Citizen Garage No. 250:

AEGIS DYNAMICS: Sabre, Starfarer Gemini
ROBERTS SPACE INDUSTRIES Polaris
ANVIL AEROSPACE Carrack

 
Re: Enigma 2666 *work in progress*
I really like where this is going. :)
Audio Converter of Enigma Campaign 2666:
http://enigma.de.to/

German translator of WC: Hostile Frontier:
http://www.ciinet.org/kevin/wchf/

My Youtube Channel:
http://www.youtube.com/user/FekLeyrTarg?feature=mhee

 

Offline Deathsnake

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    • German Wing Commander Site
Re: Enigma 2666 *work in progress*
From Last Line of Defence, the ships in Confed Green:

Gettysburg, the TCS Austin:

Bengal, the TCS Tiger's Claw:

Antares Sector defending the Firekkans:



PS: also Scoobys Scimitar repaint:
« Last Edit: August 04, 2013, 03:17:32 pm by Deathsnake »
Star Citizen Garage No. 250:

AEGIS DYNAMICS: Sabre, Starfarer Gemini
ROBERTS SPACE INDUSTRIES Polaris
ANVIL AEROSPACE Carrack

 
Re: Enigma 2666 *work in progress*
 :nod:

I like where this going.