Author Topic: [Ship] TCS Vesuvius  (Read 4068 times)

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[Ship] TCS Vesuvius
Hey there  :)

I would like to present my Vesuvius model to you :nod:
As you can see the model isnt finished yet, but its on a good way.

There is not much to say to the model...
It uses a dew (modified) parts of the Saga-ships, like the turrets, the engines or the hangar, which is a modified version of the Yorktowns hangar.
currently it seems there should be 2k-maps enough for the textures, but we´ll see - there are still a few untextured places (as you can see  ;7 )



I have two questions to you, guys, maybe Tolwyn is also reading this:
1. Can someone help me to get the Ship ingame?
2. Does anyone exactly know HOW the Saga-Team created their textures? I tried to recreate the style they use but it is still not the same quality  :(

Best regards,
Hunter

 
Re: [Ship] TCS Vesuvius
1) Sure, you can have a look at the various modding resources, and more specifically the ship-building tutorial, which covers all aspects of getting a ship into the game. There's plenty of people around here who can help you through any problem you encounter along the way.

2) I seem to recall that they got a lot of their hull textures off a third party website with all kinds of metallic textures, but I'm not 100% sure. Anyway, maybe some of the actual Saga modders around can help you.

 

Offline Lorric

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Re: [Ship] TCS Vesuvius
You'll probably have to PM the Saga guys if you want to get hold of them. They haven't been here for a very long time. Tolwyn hasn't logged in in over 2 years.

Or you could try talking to them on their forum:

http://www.wcsaga.com/forum/

 

Offline Colonol Dekker

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Re: [Ship] TCS Vesuvius
I'll shoot tolwyn a message on Facebook.

 
Re: [Ship] TCS Vesuvius
If you have any chance to contact him, it would be great!  Thanks man! ;)
I already tried via WCSaga Homepage but got no response...

 
Re: [Ship] TCS Vesuvius
If I recall correctly, most Saga-models, including capships, were built and textured by ScoobyDoo.
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Offline Deathsnake

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Re: [Ship] TCS Vesuvius
Yes, all the Saga Capships are from Scooby Doo.

The textures and the ship look nice. But make it bigger - The Confederation Class in Saga is 1500m Long. The Vesuvius could easy be 2000m in size compare to the others.
Just copy the Windows from the Jutland, Confederation - Scooby uses on all ships the same.

Hangarbay - I did not see yours - I like the Jutland Style but with more bays then on the Vesu.
If you can send me a POF Version and I try to make the table for you.

Ah now I remember you :D
https://youtu.be/3EvBwCB0abA
Great work ;)
« Last Edit: May 03, 2015, 03:26:29 pm by Deathsnake »
Star Citizen Garage No. 250:

AEGIS DYNAMICS: Sabre, Starfarer Gemini
ROBERTS SPACE INDUSTRIES Polaris
ANVIL AEROSPACE Carrack

 

Offline Dragon

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Re: [Ship] TCS Vesuvius
According to WCNews, the Vesuvius is 1600m long. It lists the Confederation as just about under 1000m long, though. Given that, about 2000m sounds plausible.

 
Re: [Ship] TCS Vesuvius
Thats a good Information with ScoobyDoo. I will try to contact him.

The size of my model of the Vesuvius is scaled to 1600m which is the size i have read multiple times.
Scaling her up a little more should be possible - but this also means some more modifacation because the Saga-hangarbay fits very well at the moment. But we'll see :)
I Hope someone from the Saga-Team will give me the allowness to use the parts you can already see. All in all i dont think it will be a problem because the ship is build as an addition to Saga.
I think a lot of people would like to fly a Mission for/against the vesuvius :D

 

Offline Deathsnake

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Re: [Ship] TCS Vesuvius
Yea, but the Saga Team uses not cannon size. The fighters are smaller (Hellcat 19m, Longbow 28m) and the Yorktown is 870m, the Bengal I have from Scooby are 1200m also the Lexington, Confederation 1500m) for Gameplay and not crashing in much smaller hangarbay :D

And here is one to Play with the Vesuvius :D


joining my Operation Serpent Confed Fleet :D
Star Citizen Garage No. 250:

AEGIS DYNAMICS: Sabre, Starfarer Gemini
ROBERTS SPACE INDUSTRIES Polaris
ANVIL AEROSPACE Carrack

 

Offline Colonol Dekker

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Re: [Ship] TCS Vesuvius
If you have any chance to contact him, it would be great!  Thanks man! ;)
I already tried via WCSaga Homepage but got no response...

He said he'll get back to you  :yes:

 
Re: [Ship] TCS Vesuvius
Till now: Nothing  :blah:
Also i got no response from ScoobyDoo, but he should have noticed my message.
Well, so i have
The basic textures are nearly finished for now and i was able to put everything on two 2k maps.

I will try to upload the model to p3d later (currently i´m at work), then you can take a look on and hopefully you like her  :nod:

 

Offline Colonol Dekker

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Re: [Ship] TCS Vesuvius
He's currently jet setting around the world it seems. But he did get back to me and said he'd look into it so just be patient and maybe pop him the enquiry by PM too as a prompt.  :yes:

 

Offline Deathsnake

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Re: [Ship] TCS Vesuvius
Nice to hear ;)

But I don't think there are Problems. Starman01 - an Ex Saga Dev build back a few ships and using Scoobys assets. But never be released :/ Otherwise we could already work with WC4 Models and even 2 Prophecy ships:

http://www.hard-light.net/forums/index.php?topic=71822.msg1419409#msg1419409
Star Citizen Garage No. 250:

AEGIS DYNAMICS: Sabre, Starfarer Gemini
ROBERTS SPACE INDUSTRIES Polaris
ANVIL AEROSPACE Carrack

 
Re: [Ship] TCS Vesuvius
Wanted to upload the model at p3d, but there i can´t add textures so i used sketcfab but the forum does not support it :(

So i just can give you this link: https://skfb.ly/E8zM
(my first upload there, not everything is "perfect") at the moment  :nono:

 

Offline Deathsnake

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Re: [Ship] TCS Vesuvius
Very nice work :)
Star Citizen Garage No. 250:

AEGIS DYNAMICS: Sabre, Starfarer Gemini
ROBERTS SPACE INDUSTRIES Polaris
ANVIL AEROSPACE Carrack