Well its is pretty darn cool.
It only took two years, but its good to see something productive came out of my one day creation of TDS
The basic mechanics and all there are there and feel pretty solid. I do however have a few points for improvement:
1a. Purple background with purple/blue subach lasers = Bad. Can't see **** captain!
1b. Background clutter. It's kiiinda hard to make out what is going on in the foreground when there is so much ships doing things in the background (it becomes really bad once the orion starts doing things in the background)
2. Collision troubles (resurrecting the dead horse, then killing the undead abomination again here)
3a. Laser upgrades, why is there no visual upgrade to them? Two weapon upgrades later, its still the same looking subach.
3b. Weapon impact effect, make it bigger so I know im hitting something.
4. Weapon damage and fast moving loki trains. It's impossible to get infront of the loki train and expect to able to clean them all up. They move too fast and it takes too many hits to kill the first few ones. The collision damage of the still exploding loki's will ruin your day.
Do continue developing this, its neato