Is anyone aware of what this Detail Options setting does? My integrated graphics chipset has a little difficulty running full-blown 32-bit SCP stuff at a decent FPS (and doesn't support HT&L, so I can't go that route), so I've been tweaking the in-game graphics settings for better performance. I've found that turning off the planets and background does wonders, as does reducing the number of displayed stars; I've been toning down most of the other settings as well, while keeping the model detail and 3D textures options high, so the game still looks relatively good.
The one option that doesn't seem to actually -do- anything is "Impact Effects". The game manual states that this "changes the number of weapon impact effects rendered", which I assume to mean visual effects, since basic weapon types (lasers, missiles, and bombs) all essentially make the same type of sound per class when they hit something; however, even at the lowest setting, missile and bomb explosions (and shockwaves) still appear, so I'm curious as to just what it is that this option changes.
Does anyone know?