hmm. The second part of Mission G has the ... ehrm... The instrument that comes in just as part 2 in a bit of a background role, at the end, this creates a lot of noise that just tries to compete with eachother, instead of supporting each other. In other words, it sounds a bit like a mess. I do like how that instrument sounds individually, but it gets a bit swamped.
Mission 10 ambience, the different notes change a bit abrupt at the start. If they are seperate notes, I miss the part when the player pauses to take a breadth before blowing again - and if they are connected notes, the transition is not really smooth. It sounds a bit... uncanny.
Also - good to meet you! I love the FS1 Main menu the best at the moment. I did have a personal request: The music of the intro vids (the one with Ash, and the "We form a new alliance, to gaurd the tomb of space" one)