Okay, so here's what I learned in six hours of dicking around in FRED:
- There isn't a high-res model for the Demon. Bummer; that ship is so underutilized.
- Replacing all the fusion mortars on a Hatshepsut with Helios torpedo launchers is an amazing idea.
- Forty Ursas actually can't take out a Sathanas, but they look pretty awesome not doing so.
- MediaVP subspace is full of weird yellow fog.
- MediaVP subspace is not actually full of weird yellow fog.
- It's a good idea to make sure you didn't accidentally put a nebula in your level before you start questioning people's design choices.
- Putting loads of cap ships in subspace doesn't work, because if you have a dozen corvettes and destroyers sitting there slugging it out, you start to focus on them and you lose the effect of movement. One or two cap ships and a lot of fighters is probably ideal.
- A Vasudan destroyer can easily take out two Molochs.
- A Vasudan destroyer and two Sobeks can easily take out two Molochs, a Demon and four Cains, if the Demon is facing the destroyer directly.
- A Vasudan destroyer and two Sobeks can take out two Molochs, a Demon and four Cains with some difficulty if the Demon is broadsiding, but only if you take out the main beam cannon. Otherwise they get pulverized.