I really enjoy the premise behind the project. Just noticing quite a bit of bugginess / crashing. This is particularly bad with the campaigns such as Day of Heroes and others. Getting a lot of "attempt to read" errors, etc. Did a fresh reinstall of MCO and Day of Heroes for MCO, and can't even get past the first mission. Do not have any other campaigns isntalled beyond the base ones in MCO. Kill the first Bushwhacker no problem, but seems like when I kill the Enfield MCO crashes.
Apart from the MC2 mercs, which I stopped at Solaris on (sorry, but MW4 mercs has MC Solaris beat), haven't made too much progress on the campaigns. Lots and lots of crashing issues.
Also, had problems with Mercenary's Star. The extraction points seem rather ... challenging to hit. Took forever to find the "sweet spot" for extraction on the Regis City airport mission. The supply base mission was even more difficult to find the extraction spot on. I cleared all mech opposition (ambushed the ambushers in small groups) and salvaged a full collection of 'mechs. Went to the extraction spot, the marker vanished, and I never could find the "sweet spot." Was starting to wonder if I "broke" the mission by killing all the ambushers. Needless to say, that takes a lot of the fun out of the game, if you can't find the magic microspace to fit a dozen or so 'mechs into.
For some reason, the Carver V campaign doesn't seem to save between missions. Exited MCO without doing a quick save, and discovered no between mission saves for the "original" Carver V campaign for MCO.
I do hope that eventually, it will be possible to buy more than 1 item at a time. While I did have some issues with MC2 allowing you to turn IS battlemechs into omnimechs, it would be nice to be able to purchase more than 1 PPC per mission, or things like that. I can't imagine trying to collect enough Light AC's to make a Bane/Kraken Prime, though I do recognize that the MC2/MCO LAC is basically an AC5. Going through Day of Heroes about 3/4 of the way, I don't recall ever seeing the option to buy even an IS LRM20 launcher; most times it was 1 LRM rack, 1 SRM pack type stuff. Don't get me wrong, I like challenges, but yikes. What drew me to the mod was the potential for more equipment options and 'mech choices. While there are many more types of mechs, the customization seems to be much more difficult.
Don't get me wrong. Really interesting concept. Just wish the current version was a bit more stable.