For a mission I am attempting to replicate (to the best of my ability, which isn't much) the effects of ESM from the Ace Combat series in Freespace. Seeing as my skills as a mission designer are, mediocre at best I am having a bit of trouble getting it to properly work.
So far my idea was to try to get the events set up as:
If player gets within X range of (for sake of arguement we'll say "ESM Test") ESM Test, the ESM effects take hold.
and once the player exits the range, the effects are lifted.
And these would repeat every time the player enters and exits the field.
Problem is, what I've attempted to do was something quite silly:
While this is my current set up, initially the ESM Uplink event was set to "every-time" instead of "every-time-arguement"
When set to "every-time" with a trigger count, the event would constantly repeat despite exiting the range.
With this set up, the event would only trigger once due to "invalidate arguement" (Well, it was there... under the "ESM Uplink event")
Now to put an end to this wall of text: How would I go about replicating this effect properly using FRED.