1) Grabbed Core Package from:
http://www.hard-light.net/forums/index.php?topic=85745.02) Extracted files into Derelict folder that is in Freespace 2 Root folder
2) Grabbed Voice Acting Package from link above as well
3) Extracted those into Derelict folder that is in Freespace 2 Root Folder
4) I have the mediavps_2014 from:
http://www.hard-light.net/forums/index.php?topic=86475.0 extracted in a folder called "mediavps_2014" which lies in my Freespace 2 root folder
5) mod.ini points to mediavps_2014
6) using wxLauncher
7) Using FS2 Open Executable: "FS2 Open 3.7.1 (Build 10432)
8) Launch game.
I currently just finished the "Onslaught" Mission
I get the error:
Malloc Failed!
ntdll.dll! ZwWaitForSingleObject + 21 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 152 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_7_1-20140212_r10432.exe! <no symbol>
fs2_open_3_7_1-20140212_r10432.exe! <no symbol>
ntdll.dll! RtlImageNtHeader + 1814 bytes
ntdll.dll! RtlImageNtHeader + 782 bytes
fs2_open_3_7_1-20140212_r10432.exe! <no symbol>
fs2_open_3_7_1-20140212_r10432.exe! <no symbol>
fs2_open_3_7_1-20140212_r10432.exe! <no symbol>
fs2_open_3_7_1-20140212_r10432.exe! <no symbol>
fs2_open_3_7_1-20140212_r10432.exe! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
fs2_open_3_7_1-20140212_r10432.exe! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
MMDevAPI.DLL! Ordinal2 + 37487 bytes
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
USP10.dll! ScriptPositionSingleGlyph + 26060 bytes
<no module>! <no symbol>
fs2_open_3_7_1-20140212_r10432.exe! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
fs2_open_3_7_1-20140212_r10432.exe! <no symbol>
<no module>! <no symbol>
9) Attached is the fs2open log after running debug mode for the 10432 build.
----------------------------------------------------------------------------------
The log file you posted isn't having an issue with artemisdh.pof. The end of the log is a warning (not an error) about a detail level mismatch in a table, which can be ignored and continued past by hitting "no" on the window that pops up. However, since that warning should only pop up after artemisdh.pof was successfully loaded, you should be able to just switch back to a release build and play normally.
I tried clickin "no" after the pop-up pop upped and let the game try and load the rest of its stuff.
When the load screen has all the Circles and Ovals lit up on the in-between loading screens, i had to exit out the game since it crashed.
I then switched back to the non-debug build but still got the error as i did in Step 8) from above.
Can someone please take the time and walk me through getting this too work
[attachment kidnapped by pirates]