Author Topic: Blender still the best program for modeling assets for FSO  (Read 192 times)

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Offline StarSlayer

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Blender still the best program for modeling assets for FSO
I took a gander in the Mod Tutorials thread and saw FSF's Blender thread, however, its been a few years since the tutorial section has had any major updates.  Is Blender still the best free/cheap platform for modelling assets for FSO or have other products entered the market that have superseded it?

Any info would be much appreciated. 
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Offline DahBlount

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Re: Blender still the best program for modeling assets for FSO
In terms of free tools, there's Blender and Wings3D, which both have strengths and weaknesses. Wings has a clean, easy to learn UI and handles some modeling functions (like beveling/fileting/chamfering) better than Blender. Blender has a much larger feature set and can handle significantly higher detail models before experiencing performance issues or crashes. There are a few other free modelling tools, but they're objectively worse than either Blender or Wings.

Basically, if you want to just model and let other people handle stuff like texturing and special baking, Wings3D is probably your desired tool. If you need to do the entire process yourself, I highly recommend Blender as it can do lots of basic baking but also has access to Cycles, which is a really great tool for getting accurate renders. We have plenty of modelers with experience in either of the two, so if you have any questions hop onto the IRC or Discord and ask.
<Axem> yet still more insightful than #hard-light

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

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Offline StarSlayer

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Re: Blender still the best program for modeling assets for FSO
Thanks DahBlount, I am interested in trying out the entire process so it looks like Blender is the one to try.  Out of curiosity are they're any relatively inexpensive modeling platforms out there that offer a better experience than Blender?
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Offline rhettro

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Re: Blender still the best program for modeling assets for FSO
Out of curiosity are they're any relatively inexpensive modeling platforms out there that offer a better experience than Blender?

No.