Author Topic: A celebration of Freespace  (Read 1593018 times)

0 Members and 1 Guest are viewing this topic.

Offline Ace

  • Truth of Babel
  • 212
    • http://www.lordofrigel.com
Re: A celebration of Freespace
Culled these from the six I just posted on the Diaspora eyecandy thread.

Are those the fractal skyboxes I made a while back? :)
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: A celebration of Freespace
To be honest I don't know where they came from. I found them in the models folder and just decided they'd look look great. :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Androgeos Exeunt

  • Captain Oblivious
  • 212
  • Prevents attraction.
    • Wordpress.com Blog
Re: A celebration of Freespace
Wow, those look great!

Also, ya'all remember Spidey's trailer? Got it re-recorded on the latest nightly. :)


Follow the new Hard-Light YouTube channel!

I thought the FSO trailer was good, but not terribly fantastic, when it first came out. Now that I'm seeing this version of the trailer and no longer running on an ancient PC, I'm starting to really appreciate how much development FS2_Open has gone through over the years.
My blog | My Connection Speed

Quote: 16 September 2016 Friday, 2028hrs UTC+8, #hard-light
[20:28:44] <Hades> i want you guys to know that i'm using the stop font as my irc font
[20:28:46] <Hades> it is a bad time
[20:29:12] <Oddgrim-Work> Change the font to vasudan standard and then you'll have a bad time
[20:29:24] <Hades> http://i.imgur.com/N2f8qA4.png
[20:29:47] <z64555> change the font to vasudan comic sans, then you'll have a real bad time
[20:30:02] <Oddgrim-Work> Thats a terrible font
[20:30:06] <EvilBagel> comic headz

 
Re: A celebration of Freespace
I made a thing related to Freespace.

I was aiming for something that showcases FSO gameplay but ended up just showcasing what fighter explosions look like.
[19:31] <MatthTheGeek> you all high up on your mointain looking down at everyone who doesn't beam everything on insane blindfolded

 

Offline Spoon

  • 212
  • ♪ ♬ ヾ(´︶`♡)ノ ♬ 淫画
Re: A celebration of Freespace
SMOKE BOMB!
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline JSRNerdo

  • 29
  • The☆FREDer
Re: A celebration of Freespace
I legitimately laughed so loud I woke the other people in the house the moment that popped up  :lol:
AKA [`_`]
Inferno: It's the I in Inferno / It's the beam spam delight / Risin' up to a shock jump arrivaaaaaal
Between The Ashes: Look just a really cool and neat thing, OK?
The Last Stand: A very episodic capship command mini-campaign
Dimesional Eclipse: An experiment gone horribly right
Breakthrough: A pretty standard but not really capship command mission

 

Offline potterman28wxcv

  • 27
  • Just a fan player
Re: A celebration of Freespace
I made a thing related to Freespace.

I was aiming for something that showcases FSO gameplay but ended up just showcasing what fighter explosions look like.
How do you do this badass manoeuver ? You use a joystick I guess ? It looks so professional

 
Re: A celebration of Freespace
The barrel roll? I use a gamepad, but you can do this with a keyboard too. Apply full roll and full yaw or pitch(whichever is faster for your ship) and punch the burners. Since you're continuously changing your movement vector you will dodge almost all primary fire and most missiles. Being able to avoid fire while closing in with your target makes insane so much easier.
Despite what StarFox told you, just rolling while maintaining your movement vector is not a barrel roll.
This is because the AI aims at your lead reticle, with a continuous manoeuvre you will never actually be where your lead reticle says you will. Aspect missiles try to "lead" your ship as well, they will overshoot if you're changing direction continuously.

With the Atalanta you can also use the sidethrusters to push you outwards or inwards so that you can stay in missile FOV and fire your own heatseekers while avoiding enemy missiles.
« Last Edit: March 16, 2017, 04:44:50 am by FrikgFeek »
[19:31] <MatthTheGeek> you all high up on your mointain looking down at everyone who doesn't beam everything on insane blindfolded

 

Offline Bryan See

  • Has anyone really been far as decided to use even go want to do look more like?
  • 29
  • Trying to redeem.
    • Skype
    • Steam
    • Twitter
Re: A celebration of Freespace
With the Atalanta you can also use the sidethrusters to push you outwards or inwards so that you can stay in missile FOV and fire your own heatseekers while avoiding enemy missiles.
My ships in Shattered Stars can do that.

I made a thing related to Freespace.

I was aiming for something that showcases FSO gameplay but ended up just showcasing what fighter explosions look like.

Anyway, how do you do that?
Bryan See - My FreeSpace Wiki User Page (Talk, Contributions)

Campaigns:
FreeSpace: Reunited - Shattered Stars

Ships:
GTS Hygeia, GTT Argo, SC Raguel

 

Offline Makhpella

  • 27
  • Kharak is burning!
Re: A celebration of Freespace
Err, I think it's numpad 7 and 9 by default.

Nice video, FrikgFeek.
'I'm from the marksman school of conversation.' -Kovacs

 

Offline potterman28wxcv

  • 27
  • Just a fan player
Re: A celebration of Freespace
The barrel roll? I use a gamepad, but you can do this with a keyboard too. Apply full roll and full yaw or pitch(whichever is faster for your ship) and punch the burners. Since you're continuously changing your movement vector you will dodge almost all primary fire and most missiles. Being able to avoid fire while closing in with your target makes insane so much easier.
Despite what StarFox told you, just rolling while maintaining your movement vector is not a barrel roll.
This is because the AI aims at your lead reticle, with a continuous manoeuvre you will never actually be where your lead reticle says you will. Aspect missiles try to "lead" your ship as well, they will overshoot if you're changing direction continuously.

With the Atalanta you can also use the sidethrusters to push you outwards or inwards so that you can stay in missile FOV and fire your own heatseekers while avoiding enemy missiles.
Ok I see ! I either applied full yaw (or pitch), but i never thought to use both full roll and full yaw. I will try that ! Thank you

 

Offline Spidey-

  • 27
Re: A celebration of Freespace
Wow, those look great!

Also, ya'all remember Spidey's trailer? Got it re-recorded on the latest nightly. :)


Follow the new Hard-Light YouTube channel!


Oh man! Haven't checked in here for a while now. That glow/bloom and those explosion distortions are really working for the engine now! And I finally have a new rig... hmmm maybe it's time for another FS2 playthrough...

 

Offline CKid

Re: A celebration of Freespace
Taken from Exile. It's just so darn pretty, I had to go back and take a screenshot.
If I agreed with you, we would both be wrong

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: A celebration of Freespace
Unf that's pretty

 

Offline DahBlount

  • 29
  • Alpine ☆ Cancer Tribulation
    • Minecraft
    • Skype
    • Steam
Re: A celebration of Freespace
Coming soon to a test build near you...

(We currently use the Blinn-Phong BRDF, GGX has a different specular falloff resulting on softer specular highlights as well as a few other neat things)
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline PVD_Hope

  • 29
  • A Typhon-class destroyer.
Re: A celebration of Freespace
Super cool stuff to look at! Thanks!
This signature is under construction. You can check out my minimod! Lost

Have a look at my eBay page, where I sell Legos and things to raise money for myself and for the Polaris Project!

Here's my Zazzle store! I make a small commission on everything sold here. And here's my Bandcamp!

 
Re: A celebration of Freespace
Hello all,

FINALLY managed to figure out how to assemble a Hecate-class destroyer. Links to pics below. Would attach pics but the originals are apparently to massive to be uploaded.

Instructions are available on my Bricklink if anyone else wants to try.

I've also put together a passable GTD Sirona and GTCv Phobos Advanced corvette... or something inspired by it anyway. And ditto something reminiscent/inspired by the Raynor/Erebus.

http://imageshack.com/a/img923/5307/9aVUD5.jpg
http://imageshack.com/a/img923/8347/nNDMJo.jpg
http://imageshack.com/a/img924/5034/IXnaSB.jpg
http://imageshack.com/a/img923/9206/REQ983.jpg
Stardust, the Sword of Vengeance[A starship combat addict]

 

Offline Mongoose

  • Rikki-Tikki-Tavi
  • Global Moderator
  • 212
  • This brain for rent.
    • Minecraft
    • Steam
    • Something
Re: A celebration of Freespace
Heee, pocket Hecate

 

Offline Nyctaeus

  • Betrayal is his middle name
  • 211
  • Lazy, retarded and speaking polgrish.
    • Minecraft
    • Exile
Re: A celebration of Freespace
May I model something based on third photo :] ?
Exile | Shadow Genesis | DA Profile | P3D Profile

MY RELEASED CONTENT SO FAR
Old Conversions | GTSD Anchorage | ORFg Tychicus | GTCa Sagittarius | SCv Scylla | EFC Evangelist | EFFg Solomon | GTL Latona | SC Raguel | PVD Atum | GTCv Eurynome | FractalSpace - Apophysis Skydome Pack | Updated Ancients Models
All of my stuff can be used ONLY in Freespace campaigns and missions.

Veteran modder and graphic designer of all kinds. 3D is my speciality. Feel free to PM me if you looking for a model or other GFX help.

 

Offline -Norbert-

  • 211
Re: A celebration of Freespace
Lego-Freespace Mod confirmed?  :lol: