ok now that my semester from hell is over (CS331: Theory of Computing [hardest class in my major], CS352: Operating Systems, CS486: Network Design, Implementation & Security, Geol 102: Hist of Earth - yes the last one was easy [B,B,B,A- btw]) I should have time to work on PCS2 again.
Those of you that are complaining of Bug #69 please put everything you can about your systems into that ticket.
Download PCS 2.0.3---------------------------------------------------
3. Changelog
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2.0.3:
* Resolved OpenGL VBO related crash on model unload
* Fixed issue with Geometry filter on/off flag being ignored (oops)
2.0.2:
* Resolved #35 (graphics error when selecting textures with VBOs enabled)
* Added "Use OpenGL VBOs (if able)" Option and enabled Vertex Buffer rendering
* Resolved #64 "Sub-object rotation failure in PCS2.0.1 and 2d" reported by Water
* Possibly Resolved #68 [and dups] "Inverted bounding box on submodel still showing up".
* Possibly resolved #61 by adding Option to use or not use the geometry filter (default to on)
2.0.1:
* (Installer) now write Conversion Options setting COB Scaling
* BSPGEN's BSP Caching validation has been reokved - models not produced by BSPGEN had BSPGEN tags
* Resolved an issue causing INSG (Insignia) Corruption (Mantis #59)
* Resolved an issue with PCS2 not reading COB smoothing data correctly (Mantis #51)
2.0: Initial Release