Author Topic: Cutscene Upgrade Project  (Read 373658 times)

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Offline mjn.mixael

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Cutscene Upgrade Project
Alright. Here's the scoop.

For those that don't know, I'm recreating all of the FS1 & FS2 cutscenes in 1920x1080 resolution. Since we do not have access to any of the original stuff from  :v: I'm making it all from scratch. Below you can see the progress I have made.

Below you can see FMV previews of cutscenes that are ready. I recommend watching HD fullscreen as the VIMEO compression kills some of the detail. (Don't worry, the detail will be there in the final as long as OGG doesn't kill it either.) When an FMV is available, I will be considering minor changes, but the scene is basically finished. Also, keep in mind that I simply will not be able to cater to everyone's desires for these remakes.

Scenes marked in 'green' are released. Use the download links below. Place them in "\data\movies" without changing their file names for their respective campaigns. You may be prompted to overwrite the older cutscenes. You can either do that or change the name of the OLDER scenes. Make sure you do not have the flag "Disable scale-to-window for movies" selected in the launcher. Also, be sure you are using the lastest SCP build.

These cutscenes are released under the following license...
Quote
https://creativecommons.org/licenses/by-nc-nd/4.0/

You are free to copy and redistribute these in any medium or format
You must give appropriate credit when using these
You must obtain permission to distribute derivative works of these
You must obtain permission to use this work for commercial purposes

Also, I'd really rather not have a bunch of random people uploading these to Youtube. They are on my account and that's enough. If you do 'Let's Plays'.. just link to my versions, please.

Not Started - Drawing/Modeling - Animating - Tweaking/Finalizing - Finished

FS1:

FS2:

BONUS:
  • V. Prime

If you would like to lend a hand to this project, send me a PM.
« Last Edit: September 20, 2021, 10:42:29 am by mjn.mixael »
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
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Offline Rodo

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Re: Cutscene Upgrade [Ancients 1] (56kers be warned!)
You could add some more normal effect to those textures on the planets, to make it look a little more realistic.
What program do you use to render it?

EDIT:
and since you are at it, fix that lighting issue on the bluish moon on the left, you don't need to carry someone else's mistake when upgrading IMO.

EDIT 2:

oh and good on you :yes: , nice to see someone trying to do this.
« Last Edit: February 17, 2010, 04:23:44 pm by Rodo »
el hombre vicio...

 

Offline The E

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Re: Cutscene Upgrade [Ancients 1] (56kers be warned!)
Agreed. Why not use some of that added resolution for some more detail? A better Starfield, sharper textures on the planets, that sort of thing.
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Offline mjn.mixael

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Re: Cutscene Upgrade [Ancients 1] (56kers be warned!)
If the community is in, so am I. I went back and forth on whether or not I should keep everything sharp and crisp or try to match the old style  :v: used. I also thought about the lighting issue on that moon. But if that is the consensus. I'll fix it all.

It will be easy, because I made the textures at 2500x1250 and just blurred them later. I'm going to use some depth-of-field this time around, should add some realism. I'll remove the blurs. Also, what do you mean by a better starfield. Personally I think this one looks nice.

Oh, and this one was created with a mix of Photoshop/After Effects. I'll encode it with Vegas. For the later cutscenes I'll be using 3DS MAX/Blender as well.
« Last Edit: February 17, 2010, 04:41:02 pm by mjn.mixael »
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 
Re: Cutscene Upgrade [Ancients 1] (56kers be warned!)
I agree; use this opportunity to improve on :v:'s work, don't take over their mistakes. After all, the original cutscenes were created over 10 years ago; surely, computers and rendering software have improved a lot since then.

Apart from that, it's great that you're doing this :)

Oh, and when posting large images, please place them between [lvlshot] tags instead of [img] tags.

 

Offline Nighteyes

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Re: Cutscene Upgrade [Ancients 1] (56kers be warned!)
the whole shading is wrong there, its like the sun/light is very close to the planets to create such shadows, I say probably there are 2 suns there, so go for the original shadows as using that sun as the main light will leave the planet completly dark...

 

Offline mjn.mixael

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Re: Cutscene Upgrade [Ancients 1] (56kers be warned!)
What about keeping the original shading but adding another sun off to the right? (maybe smaller, just off screen?... Could give a nice flash as the lens flare leaves the camera view)
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
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Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Galemp

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Re: Cutscene Upgrade [Ancients 1] (56kers be warned!)
Yay! I'm SO glad someone is doing this! The MVE compression has been killing me.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

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Offline mjn.mixael

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Re: Cutscene Upgrade [Ancients 1] (56kers be warned!)
Yeah, the MVE compression is awful. Hopefully I'll finish this project. The Ancients 1-5 are cake. It's the ones after that I'm worried about...

Still tweaking Ancients 1. Should have some shots from Ancients 2 tomorrow.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline mjn.mixael

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Re: Cutscene Upgrade [Ancients 1] (56kers be warned!)
Ancients 2 Comparisons.

Images Deleted
« Last Edit: August 01, 2020, 12:33:17 pm by mjn.mixael »
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Kolgena

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Re: Cutscene Upgrade [Updated: Ancients 1-2] (56kers be warned!)
Wow. Good work, and definitely something I'm looking forward to.

I'll be impressed even more when you finish the intro cut-scene ;)

 

Offline mjn.mixael

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Re: Cutscene Upgrade [Updated: Ancients 1-2] (56kers be warned!)
I'm already working on the basic Terran models. It's gonna be a chore for sure. I'll probably have EndGame done before the Intro.

While I'm at it, here are the shots of the new Ancients 1 with second sun that is revealed as the camera rotates to the side. (This would fix the lighting "issue"). The nebula has also been altered.

Images Deleted
« Last Edit: August 01, 2020, 12:33:25 pm by mjn.mixael »
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Angelus

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Re: Cutscene Upgrade [Updated: Ancients 1-2] (56kers be warned!)
This is looks really cool, good job :yes:

 

Offline mjn.mixael

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Re: Cutscene Upgrade [Updated: Ancients 1-2] (56kers be warned!)
Ancients 3 Shots.

This one was significantly more difficult because of the closeness of the planet. The map for it had to be literally 10x larger and thus 10x more detailed. In the end I also decided to make it more about the revealing of the light than the rest of the scene because ultimately the Ancients are the source of the great reveal it took for the GTA and PVE to defeat the Shivans. Also, the dialogue in this video hints at how the Ancients were beginning to understand.

Images Deleted
« Last Edit: August 01, 2020, 12:33:34 pm by mjn.mixael »
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline MatthTheGeek

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Re: Cutscene Upgrade [Updated: Ancients 3] (56kers be warned!)
Damnit. You rock.
People are stupid, therefore anything popular is at best suspicious.

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Offline mjn.mixael

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Re: Cutscene Upgrade [Updated: Ancients 3] (56kers be warned!)
I'm glad I'm getting so much approval. We'll see if I can keep it up when I get to the harder 3D animation.

Which by the way, if anyone wanted to help out, there is something that could be done to save me a bit of time. It seems I can't recognize many of the fighters and cap ships by name anymore. Would someone be willing to go through End Game for FS1 and write a list of all the ship classes involved. I'll need more of this later when I get to the FS2 stuff, but not yet. The next job after that is locating those ships in the vps, because they don't go by name, they go by number.

If not, that's cool. I'll just do it myself.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
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Between the Ashes is looking for committed testers, PM me for details.
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Offline Mongoose

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Re: Cutscene Upgrade [Updated: Ancients 3] (56kers be warned!)
It's a real mark of how fantastic this community can be that we keep experiencing instances of a new user signing up unheralded and unveiling some absolutely amazing pieces of work. This looks incredible, mjn. :D

Edit: As far as the FS1 Endgame cutscene goes, the ships in order of first appearance are the GTB Ursa, GTF Hercules, PVF Thoth, and GTF Ulysses.  Oh, and the Lucifer, of course. :p
« Last Edit: February 18, 2010, 03:46:16 pm by Mongoose »

 

Offline MatthTheGeek

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Re: Cutscene Upgrade [Updated: Ancients 3] (56kers be warned!)
And if you want their file names, it's, in the same order, bomber05, fighter06, fighter09, fighter01, and capital02
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline mjn.mixael

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Re: Cutscene Upgrade [Updated: Ancients 3] (56kers be warned!)
And you guys just saved me about 20 minutes of work or so! Thanks. I should have Ancients 4-5 finished today/tomorrow. Then I go head on into Endgame.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
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Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Nighteyes

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Re: Cutscene Upgrade [Updated: Ancients 3] (56kers be warned!)
sorry for speaking about this only now, but if you'r using 3Ds max I have quite a few things you can use, as I'm also making some FS animations... I converted a few models(hence my tutorial) and have them already set up with textures and thruster planes facing the camera, as well as scaled properly, I have these models that you can use:
Manticore
Orion
Gorgon
Fenris
Demon
Cain & Lilith(same model 2 textures)

*about anciants 1, the original moon has more detail then the HD one... and in general I'd like the BG nebulae to be a bit more detailed... I'd like to see you taking these cutscenes to a new level while mentaining the same feel, even if it meant adding nicer flares on the suns, and going for a more realistic look :)